After many previously unsuccessful attempts something that has surprisingly failed to happen until now has finally been able to occur; a handbook for running a Dungeons and Dragons game inside a Magic: The Gathering world has finally been created.
The handbook comes in the form of a PDF file, freely available here, on the Magic: The Gathering website. The book is called Plane Shift: Zendikar and is intended to work alongside the artbook, The Art of Magic: The Gathering—Zendikar, to give the intrepid DM who has a passion for Magic: The Gathering all of the tools they need to create an entire campaign based in the plane of Zendikar.
Plane Shift: Zendikar is designed as a stand-alone book and so while the Zendikar art book is recommended it is by no means necessary to get a campaign up and running. Plane Shift: Zendikar is based off 5th edition Dungeons and Dragons and includes rules, statistics, and suggestions to make this crossover not only exciting but easy and fun.
Have you never heard of Dungeons and Dragons before? Have you always been afraid to try the game because you had heard that every game was actually a dark ritual in which the players summoned a demon into existence? Do you like Dungeons and Dragons but think that Magic: The Gathering is gross? Let us know, by leaving us a paragraph or three in the comments section.