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  • Jeff Livingston

    One important thing to note that was not mentioned above is The Legend of Zelda: Breath of the Wild was not developed for the switch. It began as a Wii U game that was ‘ported’ Switch in a rushed fashion. That said, the framerate issues probably if not definitely stem from that. It is likely we will not see the full potential of the Switch until Mario Odyssey.

    • Hi Jeff, I agree with you that initially it was developed for the Wii U but do not forget that the initial release was scheduled for 2015. Nintendo must have changed their focus to develop it for the Switch. That being said, the new patch does improve the frame rate which is great news!
      I don’t think Mario Odyssey will be as taxing on the system as Zelda is but I’m really exited for it. Thanks for the comment 🙂

  • “the Switch is as thin as an iPad”

    Maybe you should look at an iPad first. The Switch is about twice as thick as an iPad.

    • Point taken and I was trying to give an idea in comparison to the Wii U Gamepad. Interestingly, the original iPad was about 0.5 inches thick and the Switch is 0.55 inches so its actually pretty close! Thanks for the heads up though 🙂

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