About a week after introducing Overwatch’s newest hero (Orisa) to PC Player Test Regions, Blizzard has posted the next round of changes to the characters. The patch notes reveal changes coming to Sombra, Winston, Zenyatta, Orisa, Junkrat and Ana.
It seems the test was important to test out the new hero before introducing her to the rest of the world, as Orisa will receive two changes. The Omnic’s Fusion Driver magazine will be lowered from a total of 200 rounds to 150 rounds, while her Supercharger will cost 15 percent more to use.
Junkrat is one of the winners of the update, as the Aussie will receive a nice little buff. A risk that has comes with playing as Junkrat is the sporadic nature of the grenades launched from his grenade launch could also inflict self-damage, but the update changes the effect to passive.
The biggest loser in the Overwatch update is everyone’s favorite grandma sniper Ana, as she receives three rather crippling nerfs. Alongside having her Biotic Rifles damage decreased from 80 to 60, Ana’s Biotic Grenade impact damage will be reduced from 60 to 30 and it’s healing reduced from 100 to 50.
Many can agree that Ana has been overpowered ever since her release, but the drastic change in stats for the healing portion of her Biotic grenade will change situations drastically. While it certainly hurts the ability to heal allies, the main issue is the lack of proper ways to re-heal Ana, as she doesn’t have regenerative health like Mercy and Lucio.
On the other side of the healing spectrum, Zenyatta will receive a buff. The monk’s orb of Destruction recovery time is reduced from 1s to 0.6s, while the orb of Discord can now target enemies through barriers.
Other, smaller changes include a sound effect for entering and exiting Sombras stealth mode – as well as her translator’s cooldown being reduced from 6s to 4s – and Winston’s shield, cooldown now starts when the barrier is placed, instead of when it ends.
The notes stated that the changes should be up in PTR by tomorrow morning and that these updates are always “subject to change.” For more Overwatch information be sure to check back to the site for updates!
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