Remember when you were young and Nintendo came out with this N64 game called Yoshi’s Story? Colorful, pop-up book theme, eating all the fruit to get to the next level. How many hours did you spend going through the stages, again and again, trying to find all the melons, secrets, and hearts? You probably recall just a single stage taking up half an hour of your time as you explored it. Well, prepare to have your childhood swallowed whole because Yoshi’s Story can be beaten in just over ten minutes. That’s right, ten. Don’t believe me? I’ll prove it.
Okay, seriously, Dan Salvato, stop it. You’re going to give the poor dino stomach cramps. In the first level, we witness him take advantage of a very convenient game mechanic: while invincible, ground-pounding turns nearby enemies into lucky fruit. Viewers with sharp eyes will also notice that it’s possible to cancel a pound just before it hits and the game will still count it. Just listen to that controller being torn apart. Resetting Yoshi’s Story between levels skips a mandatory story sequence.
Hold onto your Yoshis, we’re not done yet. As crazy as that was, wait till you see this tool-assisted run.
No, that infinite egg trick is not possible without a cheat. Even with that advantage, only about a minute is saved from the start of the game to the finish. Other than that you’ll notice the general route and techniques used are largely the same as a normal run. For those who are curious, other categories for running Yoshi’s Story revolve around getting all the melons. In one-lap runs, you only need to complete one round of story mode. The other all-melons category requires beating all 24 stages with all melons.
Are these short runs leaving you hungry for more? Feast your eyes on Dig Dug. Which is, uh, also over very quickly. Woops.
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