Stellaris is an upcoming space-aged Grand Strategy Game from Paradox Interactive. Within its comfy confines of space empires, Stellaris will, hopefully, add enough strategic depth and measured nuance to entreat gamers for years to come; the depth of this game is going to be massive, like the universe it’s trying to emulate. This week, Stellaris is delving into the realms of reverse engineering and some unique technologies.
Reverse Engineering is directly related to the destruction of your adversaries ships. Each time that you blast another poor soul into the infinite vacuum of space, you have a chance to grab some of their debris. This debris could even lead to technological developments that your people could only dream of. An example is given of what this reverse engineering could reveal: [source]
By studying the data collected from the remains, our science ship can give us insight into how these creatures stay alive in the void of space. These particular creatures manage to stay alive due to their regenerative skin. If we continue to study how this tissue is composed, we may in the future be able to apply the technology of regenerative hull tissue to our own ships.
The fact that some technologies can’t be researched by “traditional” means leads us to the fact that reverse engineering might yield, typically unobtainable, scientific understanding.
So, what do you think about this weeks dev diary? Let us know in the comments below.