Age of Empires 4 will later this week launch update 11009, so here’s everything that will be changed and fixed with this patch. Before we begin, there’s a major note that I want to make clear. After installing this update later this week, any sort of replays you have along with saves for both Campaign and Skirmish will no longer work after this update releases. Be sure to do whatever you need to with those, as they’ll be gone once the update rolls out on PC. Speaking of which, let’s get to the good stuff, shall we? Without further adieu, here’s everything new with Age of Empires 4 in its 11009 update!
Age of Empires 4 Update 11009 Patch Notes
General
- We’ve made improvements to the animation cancelling issues previously called out by players; we’ll be keeping an eye out for your feedback to make additional adjustments in this area, but with this patch, units can no longer easily perform faster attacks than intended by issuing a move command after attacking to cancel the cooldown between hits.
- Fixed a bug where Palisade Walls could no longer be targeted.
- Trebuchet projectiles now deal Area of Effect damage when missing their intended target.
- Fixed a bug where Incendiary ships damage range increased significantly after researching the Explosives tech.
- Fixed a bug where Incendiary Ships were exploding 2 or even more times in some cases. To keep the unit balanced we’ve increased the explosion damage 300 to 400.
- Scout cost increased from 60 to 70 Food.
Fishing
- Changes to Shore Fish
- Fishing Ship harvest rate reduced from .75 to .66
- Shore Fish reduced from 1000 to 500 Food
- Changes to Deep Fish
- Fishing Ship harvest rate reduced from 1.1 to 1.0
- Deep Fish reduced from 2000 to 1000 Food
Siege
- Horseman, Camel Rider, Fire Lance, and Knight torch bonus damage vs. siege increased from +10 to +20.
- Siege formation catchup speed reduced from 100% to 40%
- Bombard health reduced from 480 to 400. See additional changes to Chinese civ-specific Bombard health below
- Siege weapons now also deal their bonus damage vs. ships
- Adjustments made across the board to reduce Siege move speed
- Bombard move speed reduced from 0.88 to 0.62
- Springald move speed reduced from 1.0 to 0.88
- Mangonel move speed reduced from 0.88 to 0.75
- Nest of Bees move speed reduced from 0.94 to 0.81
Civ-Specific Changes
Abbasid Dynasty
- Abbasid Age Up time reduced from 120 to 105 for every Age
- Increased Explosive Dhow detonation range from 1 to 2 tiles so it matches the intended explosion radius
- Dhow damage increased from 8 to 10
- Berry Harvest bonus increased from 25% to 30%
- Berry carry capacity increased from 10 to 13
Delhi Sultanate
- Increased Explosive Dhow detonation range from 1 to 2 tiles so it matches the intended explosion radius
- Dhow damage increased from 8 to 10
- Berry Harvest bonus increased from 25% to 30%
- Berry carry capacity increased from 10 to 13
Chinese
- Chinese Clocktower bombard health reduced from 720 to 600
- Official Unit can no longer use Supervise on Landmarks
- Reload Drills reload bonus time reduced from 33% to 20%
- Nest of Bees damage vs. ships increased from 0 to 4
- Fixed a bug where the Imperial Official’s tax collection cooldown sometimes didn’t trigger
HRE
- Increased Prelate base move speed from 1.0 to 1.12
- Inspire cast range increased from 3 to 4 tiles
Mongols
- Base level of the Raid ability reduced from 50 to 25
- Raid Bounty upgrade bonus decreased from 75 to 50
- Raid Bounty (Improved) upgrade bonus decreased from 100 to 75
Rus
- High Armory Technology – Fine-tuned Guns reload bonus time reduced from 33% to 20%
Age of Empires 4 is available on PC, while the 11009 update will be available later this week. For more information regarding this update, check out the official website.