Developer AurumDust has released a new trailer for their upcoming turn-based RPG, Ash of Gods. This trailer is titled “the Storytelling Trailer” and you can check it out below. The game looks to be a turn-based RPG featuring hand-drawn graphics and promising a unique take on storytelling.
As you can see in the trailer, Ash of Gods features a constantly evolving story with your decisions truly affecting gameplay. In addition the developers are creating an extensive online PvP mode. AurumDust has stated the story is based on the complexity and ambiguity of moral choice where any of the characters in game can die. Momentary benefits may cost a character a life, while sacrifice will make the walkthrough of one of following episodes easier.
Ash of Gods features an art style inspired by the work of Ralph Bakshi, old-school Disney cartoons and the Soviet animation studio “Soyuzmultfilm” of the 1960’s. The game advertises tactical combat with an AI that constantly learns from playing against you. In addition the previously mentioned evolving story where the dialogue choices you make, journey paths you choose, and battles you fight truly affect the story and the world around you. Depending upon a player’s decisions, no two playthroughs of the game will be the same.
Another thing Ash of Gods has going for it is composers Adam Skorupa, Krzysztof Wierzynkiewicz and Michał Cielecki, whose previous work includes The Witcher, Bulletstorm, Painkiller, and EVE Online. The game was also recently awarded ‘Best Game’ at the Game Gathering conference in Kiev, and previously was awarded ‘Best Game’ and ‘Best Art’ at White Nights Moscow 2017, as well as ‘Excellence in Music’ and ‘Excellence in Narrative’ at DevGamm Minsk 2017.
Brian Cowan loves playing video games, football, Magic, and pretty much anything else that he can use as an excuse to waste time. When he is not doing the above or working, he is usually writing or reading.