Turtle Rock Studios, developers of Back 4 Blood, have released patch notes for a hefty update coming to the first-person shooter game today, February 9.
Developers said on the Back 4 Blood patch notes, “Over the next few patches, we’re making many of our cards more viable for different strategies while also removing tradeoffs that don’t meaningfully add to gameplay. A few new features are included in the February 2022 Update, most notably the ability to Stay Together at the end of a match if you enjoyed fighting Ridden with your group of Quickplay Cleaners. We’ll continue to improve the Back 4 Blood experience and look forward to your feedback on our February 2022 Update!”
Check out the patch notes below.
Back 4 Blood Update Patch Notes for February 9
NEW FEATURES
- Streamer Mode
- Players now have access to an audio option that disables copyrighted music in the game.
- Stay Together
- Ungrouped players can vote to “stay together” at the end of a run when they would have otherwise been split up.
- Walker’s Ability Reworked
- Added Incoming! which functions like Marked for Death.
- Lowers the marked target’s damage dealt.
- Accuracy on precision kills removed.
- Added Incoming! which functions like Marked for Death.
- Increased the limit of decks allowed in the Deck Manager to 16 for each mode, previously 8.
- Players now earn Supply Points after failing a mission.
- Added two new tutorial tips in the card draw overlay explaining catch up draws that get granted to players.
- Notable Bug Fixes
- Fixed an issue that caused weapon fire rates to not always be accurate.
- Fixed campaign objective items being dropped on use.
- Fixed an issue where muted players were not being unmuted if the player toggled “Unmute All” before loading into the game.
CAMPAIGN UPDATES
- General
- Players can now interrupt firing by reloading.
- T5 Grenade crates are now open by default.
- Shotgun ammo pickups from crates increased to 60 ammo from 25.
- Rifle ammo pickups from crates increased to 120 ammo from 100.
- Players are now able to hit the Breaker’s weakspots with melee weapons.
- Global difficulty damage increases no longer affect Friendly Fire damage.
- Quickplay no longer queues players into finale maps.
- General Card Updates
- Developer Note: The following changes make slow and steady combat more viable.
- Evasive Action refactored to Defensive Maneuver.
- Attacks over 15 damage apply 25% damage resistance for 3 seconds.
- On Your Marks
- Instantly gives 15% of max ammo and 10% movement speed while firing.
- +25% reload and +25% weapon swap for 30 seconds on horde trigger.
- No longer gives team speed 15% for 30 seconds at saferoom.
- Amped Up
- No longer gives temporary health when leaving the saferoom.
- Now gives team 25 temporary health any time a horde is triggered.
- Shooting Gloves refactored.
- +25% swap (unchanged).
- Added 15% recoil control.
- Added 15% accuracy.
- Front Sight Focus refactored.
- +20% Accuracy (unchanged).
- Added 10% weakspot damage.
- Added 15% Aim speed.
- Evasive Action refactored to Defensive Maneuver.
- Mom’s revive now fully heals target.
- Hoffman’s ability now includes a 1% chance to find offensive items on any kill and team ammo is increased to 15% from 10%.
- Admin Reload – No longer has a trade off.
- Ammo for All – Added stats 1% team damage.
- Ammo Pouch
- Added 2.5% bullet damage.
- Added 25% Ammo Capacity.
- Ammo Belt
- Added 15% reload.
- Added 50% Ammo Capacity.
- No longer has a trade-off.
- Grenade Pouch
- Added 25% Swap Speed.
- Increases Offensive Slot by 1.
- Double Grenade Pouch
- Increases Offensive Slot by 2.
- No longer reduces damage by 10%.
- Now slows movement by 5%.
- Belt Clip
- Added 10% Use Speed.
- Increases Quick Slot by 1.
- Utility Belt Clip
- Increases Quick Slot by 2.
- No longer reduces damage by 10%.
- Now slows movement by 5.
- Shoulder Bag
- Increases Support Slot by 2.*
- There was a typo. Sorry, for the confusion.
- No longer reduces damage by 10%.
- Now slows movement by 5%.
- Increases Support Slot by 2.*
- Mandatory PT
- Stamina reduced to 10% from 15%.
- Stamina regen +10%.
- Hellfire – Decreased movement speed to 3% from 5%.
- Stamina – Now gives a flat 10 stamina instead of 10%.
- Compound Interest
- Updated to affect the whole team.
- Reduced to 5% from 10%.
- Developer Note: Rather than obligating the Cleaner using this card to drop their Copper for the team, we wanted the whole team to benefit from the card.
- Battle Lust – Now benefits from healing efficiency.
- Face Your Fears – Trigger range increased to 2.5 meters from 2 meters.
- Utility Scavenger – Barbed Wire now properly gets highlighted with this card, instead of Offensive Scavenger.
- Stimulants – Duration increased to 60 seconds from 30 seconds.
- Optics Enthusiast – No longer reduces stamina efficiency.
- Trigger Control – Added accuracy on precision kills.
- Developer Note: We really enjoy Walker’s ability and refactored Trigger Control to be similar.
- Wooden Armor
- Trauma resistance decreased to 30% from 40%.
- No longer increases Acid damage by 100%.
- Developer Note: We made these changes in the spirit of eventually making this card viable.
- Body Armor
- Trauma resistance decreased to 20% from 25%.
- No longer has a trade-off.
- Overwatch – Distance increased to 15 meters from 10.
- Developer Note: The following changes make slow and steady combat more viable.
- Healing Card Updates
- Antibiotic Ointment
- Increased Healing Efficiency to 25% from 20%.
- Now gives an additional 10 temp health to targets any time you heal with an item or ability.
- EMT Bag
- Increased Healing Efficiency to 50% from 40%.
- No longer reduces stamina efficiency.
- Field Surgeon
- Targets Heal 3 trauma any time a Medical Accessory is used.
- No longer gives healing efficiency.
- No longer has a trade-off.
- Medical Expert
- Targets Heal 1 trauma any time a Medical Accessory is used.
- Added 50% revive speed.
- Added 15% team healing efficiency.
- Fanny Pack
- Added 15% Trauma Resist.
- Increases Support slot by 1.
- Fresh Bandage – Returned to full health after trauma heal.
- Antibiotic Ointment
- Corruption Card Updates
- Toxic Spill – Temp health per kill reduced to 3 from 5.
Back 4 Blood is available on PS4, PS5, Xbox One, Xbox Series X/S, and PC. For a full view of the updates coming to the game today, check them out here.