The newest BitLife challenge, the Mischief Managed Challenge, has arrived! The challenge tasks you with insulting and messing with your school principal and classmates while engaging in various criminal activities. By the end of this guide, you will learn how to complete the Mischief Managed Challenge in BitLife.
How to Complete the Mischief Managed Challenge in BitLife
The Mischief Managed challenge has five tasks you will need to complete:
- Insult your school principal or headmaster
- Pirate 10+ porches before the age of 12
- Mess with five or more classmates
- Engage in mischief five or more times
- Break out of juvie
Your character must be in school to insult your school principal or headmaster. You can finish this task as early as elementary school or wait until high school. To insult your principal, navigate to the School category and select your school at the top of the occupation screen. Select Faculty and choose your principal or headmaster at the top of the screen. Scroll down until you find the option to insult them. When you insult the principal, you will likely be suspended from school.
Similarly, you can mess with your classmates by going to the school tab. Instead of choosing Faculty, go into your class list and select any student you want to mess with. At the bottom of the list, you will find the option to mess with your chosen classmate. Whoever you choose to mess with will lose some of their relationship with you. If you do not want to lose any friends, pick a classmate you are not close friends with.
Pirating ten or more porches and engaging in mischief are both crimes you can start committing once your character turns eight years old. Navigate to the Activities tab and select Crime. Depending on the crime you want to commit, choose either Mischief or Porch Pirate. If you select Mischief, a pop-up message will appear telling you that you can pick an accomplice who will engage in mischief with you. Choosing Porch Pirate will lead to a screen appearing, prompting you to choose a house to steal from. You can also choose to back out and not commit either crime on either screen.
BitLife: How to Become King or Queen
Lastly, breaking out of juvie is similar to breaking out of a regular prison in BitLife. The only difference is that your character must be younger than 18 to enter juvenile detention. If your character is an adult, police will send them to jail instead. With this in mind, you will need to commit a crime such as pirating porches or burglary and get sentenced to juvie before your character becomes an adult. When you try to escape from juvie, you will be prompted with a minigame similar to the burglary game. Your character will appear as a small icon on a grid, and you must navigate through a maze and reach the exit without getting caught by the guard. If you are familiar with a character escaping from a regular prison, breaking out of juvie is a much simpler version of the prison escape minigame.
As a general strategy, you want to block the guard using the walls on the grid. As your character moves, the guard will move towards you two spaces at a time. However, if the guard is caught on a wall, they will stop moving towards you for some time, allowing you to move several spaces without any trouble.
Once you complete these tasks, you will have completed the Mischief Managed Challenge in BitLife. For more information about a previous BitLife challenge, visit our coverage here.