Activision and Treyarch are doing everything they can to make Call of Duty: Black Ops 4 just as impressive in its PC iteration as its console release. One early promise they made of the PC release is that every mode will have an uncapped framerate. Today, they announced that this is still the plan for the game… eventually. However, Black Ops 4 will not be able to achieve that promise on day one.
Over on the game’s Reddit page, Treyarch again reiterated that one of their biggest goals for Black Ops 4 is to support an uncapped framerate for all modes, but that the game will launch with Blackout mode capped at 120 frames per second. Zombies and traditional multiplayer modes will be uncapped at launch, but the decision to cap Blackout is being made to make sure the servers aren’t crashed.
In the Blackout beta, Black Ops 4 was capped at 90 FPS to help the development team collect as much data as possible. All you hardware geeks, don’t fret – Treyarch plans to have the framerate totally uncapped within a few days. Their post outlines the plan:
- Blackout will launch on PC with a cap of 120 FPS
- As soon as the servers are stable, the cap will be raised to 144 FPS
- Completely uncap the Blackout framerate within a few days, barring any serious server issues
Again, Zombie mode and traditional multiplayer modes will have a completely uncapped framerate on day one.
Blackout is the Call of Duty take on the wildly popular battle royale gameplay we’ve seen in games like Fortnite and PUBG. A beta test of the mode drew plenty of solid reviews, and Treyarch is hoping the mode is popular enough that the decision to skip the traditional single player mode will pay off.
Call of Duty: Black Ops 4 will release on October 12 for PlayStation 4, Xbox One, and PC. PC users who have preordered the game will be able to start preloading Black Ops 4 starting on Tuesday, October 9. Stay tuned for more information on the game as it becomes available.