Chivalry 2 has today launched its November 4 update on PC and consoles, so here’s the full list of changes and fixes with this patch. Today’s patch notes are going to work a bit differently than our usual fare. While the team has roughly revealed what’s come with today’s patch, their post (which you can find linked below) mainly goes into the bigger patch due to release later this month. We’ll be sure to make that distinction clear in our notes though. Without further adieu, here’s everything new in Chivalry 2 with the November 4 update and beyond!
Chivalry 2 November 4 Update Patch Notes
The team had the following to say within the patch notes (which were posted yesterday, though the update itself released today):
Good morrow knights. Our current plan of action is to release a replication fix (2.2.2) later this week to improve players teleporting, warping, and popping at various distances. Internal testing has shown noticeable improvement in this area although there are still some issues that require additional development work to resolve.”
What to Expect Next
Following this, the team focused the rest of their post on changes in the 2.2.3 update. While the list of notes isn’t set in stone, and things will likely be added or removed, here’s what the team has in mind for the title’s next update:
- Riposte attacks sometimes weren’t animating to other players, causing players to damage you even when it looked like they didn’t swing
- Attack not landing (swing through) that occurs when hitting someone’s missing arm while they’re attacking (more iteration is needed to resolve additional swing through cases)
- Active riposte with a shield will no longer deal damage to the shield
- Players getting anti-cheat kicked on console
- Invisible bots occasionally spawning in LTS modes
- Fixing players not be awarded score for takedowns properly
- Fixing a bug in Brawl mode that delays players/bots from immediately moving when spawning
- Fix for teams in Arena mode starting with an uneven amount of players
- Customization related crash when mesh merging was occurring
- Server crash fix
- Fix for Mason players being able to stand within a collision wall that Agatha cannot reach on Fighting Pit
- Removing ammo crates on Falmire LTS
Finally, the team is hoping to have the following fixes in before the 2.2.3 deadline, though are less confident on than the above list:
- Console crashes
- OCE/Asia/Japan server issues
- Client hitches
- Player movement during and/or after being in an interrupt state not animating as expected
- Remaining animation issues where animations do not play as expected
Chivalry 2 and the November 4 update are available on PC, Xbox, and PlayStation consoles. For more information regarding everything here, check out the official website.
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