Last month, Chucklefish CEO Finn Brice revealed screenshots for an upcoming title the team was developing, going by the working title of Spellbound. With just a screenshot and an art style video demonstration, the game has already caught the attention of many.
While details are sparse this earlier, a peek into Spellbound’s art style, structure, and concept give off a Harry Potter meets Stardew Valley. The game will feature very similar gameplay to the hit farming sim, and other sim/rpg genre games, allowing players to complete unique quests and date NPCs.
It should be noted that while Chucklefish did have hand in publishing Stardew Valley, the game’s creator, Eric Barone, has no attachment to the project. In an interview with PC Gamer, Chucklefish’s CEO talked about what gameplay fans can expect from Spellbound, comparing it to 2D Zelda games.
“A lot this is still in the early days, but when we look at our combat system, we’re asking, ‘what about traditional top down Zelda-style gameplay? What did that look like? How can we refine that, how can we bring that forwards.’”
Brice continued to emphasize that they are looking to modernize these concepts, and even Stardew, instead of simply borrowing them.
Brice suggested that the formal announcement and subsequent release would still be a ways off. He suggested that the process will take three to four years in total and that they were still in the early stages of development.
Spellbound has been considered to be a much bigger venture than their previous and current projects. Their upcoming turn-based strategy game, Wargroove, only requires the work of six or seven people. Meanwhile, Spellbound takes around nine or ten people.
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Andrew has been in love with video game ever since his brother was forced by their parents to let him watch him and his friends play games like Goldeneye and Super Mario 64.