After regaling us with the first meaty taste of Elden Ring gameplay last week, Bandai Namco shared details about the performance we can expect from From Software’s latest effort. Sadly, PC specifications don’t form part of what Bandai Namco has decided to share, so there’s a bit more of a wait before we find out what kind of hardware we’ll need to get the most out of the Elden Ring PC version.
Let’s start with Elden Ring PC. For better or for worse, the game supports a max framerate of up to 60 FPS. While not explicitly stated, the wording suggests Elden Ring is capped at 60 FPS. Alongside, it will run with resolutions up to 3840×2160 and offer support for HDR and raytracing.
Elden Ring On PlayStation and Xbox
Moving on to consoles. The game supports a maximum resolution of 1080p, HDR, and up to 30 FPS on PlayStation 4. PlayStation 4 Pro owners can look forward to 1800p, HDR, and the same 30 FPS cap. Finally, on PlayStation 5, Elden Ring runs up to 3840×2160 and up to 60 FPS with Raytracing and HDR support thrown in. Bandai Namco notes that PS4 save data can be transferred to PS5, but not the other way around.
Elden Ring will deliver a max resolution of 1600×900 and up to 30 FPS on Xbox One, with those specs jumping to 3840×2160, up to 30 FPS, and HDR support on Xbox One X. As for the next-gen consoles, Xbox Series S players can look forward to 2560×1440, HDR support, and up to 60 FPS, while the Xbox Series X version will deliverray up to 3840×2160 and up to 60 FPS with HDR and Raytracing support. Bandai Namco says Xbox consoles benefit from full cross-gen compatibility with save data transferrable between all models.
Elden Ring releases on February 25, 2022, on PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S.