Final Fantasy 7 Remake Intergrade was released on PC yesterday and already players are suffering from some serious performance issues. Reports have been coming in across social media of users having major issues. Staff from Digital Foundry have been playing and analyzing the game and have also come to the same conclusion.
Alexander Battaglia, a content creator at Digital Foundry, shared his issues with the game. One major one is that the game says it is running at 60fps but it isn’t. He sent a video of his performance over to John Linneman, also of Digital Foundry, who confirmed that the game was indeed not running at the stated 60fps.
Posting on ResetERA, Alex said “This is literally the worst AAA release I have seen on PC in a good long time. I humbly submit that no one should buy it.” Quite a damning report considering he played the game at 1080p on an RTX 3090 with 10900k set-up.
Besides Digital Foundry’s staff, users on Reddit and ResetEra have been reporting similar issues. The video below is from a gamer who is running the game with an RTX 3080 and 5900x, practically the highest PC specs you can get for games. Check out the performance below.
PC gamers have also been complaining about the quality of the PC options. The game didn’t come with ultrawide support which is practically a given for major games these days. There are also very few graphics and performance options for the game. The game’s settings options are barebones at best. Check out a screenshot of the settings below.
The performance issues come after a week of gamers complaining at the cost of Final Fantasy 7 Remake on PC. The game is $70 in the US which is around $10 more than AAA PC games typically cost. The price difference is even higher in the UK and Europe.
For a game that players have been waiting years for, it sure has been disappointing thus far.