New details have been revealed about the previously reported Halo Infinite battle royale mode. Last week, Windows Central reported that Halo Infinite would be getting its own massive battle royale mode, codenamed Tatanka. The mode is being developed by Certain Affinity, a developer that has worked closely on Halo games with 343 industries in the past.
Thanks to data mining, more info about the new Halo Infinite battle royale mode has been revealed. @InfiniteLeaks on Twitter has been diving into the code of Halo Infinite to see what can be gleaned about the rumored new mode and the answer is quite a lot.
Tatanka Gamemode Settings #HaloInfinite pic.twitter.com/wA1C3pPW4I
— InfiniteLeaks (@leaks_infinite) April 16, 2022
InfiniteLeaks was able to find the Halo Infinite battle royale mode settings, which include a shrinking “containment zone,” the number of teams left that initiates sudden death (two), and the number of respawns available to players in the round (one). There also seem to be four versions of the mode with references to “duos,” “quads,” “default,” and “defaultbots” all found by InfiniteLeaks. That should mean there’s individual battle-royale, two-person battle royale, and teams of four. Though just because those options are available in the code doesn’t mean they would all be implemented when the battle royale mode releases.
InfiniteLeaks also found references to the lobby sizes in the battle royale mode. There seem to be two options for lobby sizes, with one being 60 players and another being the traditional battle royale 100 players. Both the 60 and 100 player lobbies are for the individual and team battle royale modes.
Although there’s no confirmation about when the new battle royale mode could be coming to Halo Infinite, InfiniteLeaks were able to confirm that the mode is currently being tested. Code posted by the group shows that the mode has been played 351 times recently and 4834 times overall. Jez Corden, the Windows Central reporter who wrote about the mode last week, said that it will launch “much later on.”