We might not be getting Halo Infinite when the Xbox Series X launches on November 10. But at least Halo: The Master Chief Collection will be playable on Microsoft’s next-generation console to tide us over this year. Halo: MCC’s Xbox Series X port will be “fully optimized” and available for free for Xbox Game Pass subscribers on November 17, the official Xbox Twitter account confirmed.
The tweet stated that Halo: MCC Xbox Series X version will have 120 FPS for the campaign and multiplayer modes, “split-screen improvements”, and up to 4K resolution. It’s still unknown whether the PC release will be getting this update as well. That’s especially possible since people have been experiencing visual issues when unlocking the framerate from 60 FPS to 90 and higher. That would be nice to have fixed. Also, it’s a bit of a stretch, but I hope the split-screen improvement is four-player local co-op support for all titles. Sure it’s going to be a bit unbalanced, but hey, Halo 2 has those deadly Jackal snipers. A fair trade-off, I’d say.
Halo: MCCÂ was originally released for the Xbox One in November 2014. Back then, Phil Spencer stated that the collection began simply as a Halo 2 remaster to celebrate its 10-year anniversary. Just like what they did with Halo: Combat Evolved Anniversary release. Following that, 343 Industries decided that it would be a great opportunity to prepare new fans to Halo 5: Guardians and packed all previous mainline games in it. The decision to include Halo 3: ODST into the bundle came later when players were having many issues with the game. Halo: MCC then released to PC through Microsoft Store and Steam in 2019, with Halo: Reach as its first playable title.
Do you think the Halo: MCC Xbox Series X port would be able to soften the blow of Halo Infinite not being the console’s launch title? Will you do another playthrough with friends for the Halo: MCC Xbox Series X rerelease? Share your thoughts in the comments below.
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