Hearthstone will launch the 21.3 update tomorrow, so here’s the full list of changes and fixes with that patch. This update looks to be a large one overall, introducing a handful of balancing changes to many cards across all modes. Joining these balance changes are a handful of updates to Duels and Arenas, alongside the standard bug fixing suite. It’s good to see that cards are still being tinkered with consistently, as it overall makes for a much better and more fresh experience. As there’s a lot to go into though, let’s not waste any more time. Without further adieu, here’s everything new with the 21.3 update for Hearthstone!
Hearthstone 21.3 Update Patch Notes
Standard and Wild Updates
- Irebound Brute
- Cost changed from 7 to 8
- Mindrender Illucia
- Battlecry has been changed to replace your hand with a copy of your enemies until the end of the turn
- Perpetual Flame
- Cost changed from 1 to 2
- Tame the Flames
- You’ll now be able to play three cards with Overload instead of 2
- The Demon Seed
- Both questlines have been adjusted, with the first one now dealing 8 damage to yourself. While the second portion of the questline also deals the player 8 damage
- Runed Mithril Rod
- Cost changed from 3 to 4
- Leatherworking Kit
- Cost changed from 2 to 1
- Selective Breaker
- Attack and Health metrics changes from 1/1 to 1/3
- Wildfire
- Cost changed from 2 to 1
- Mordresh Fire Eye
- Cost, Health, and Attack changed to 8/8/8
- Stormwind Freebooster
- Attack and Health changed to 3/4
- Stonemaul Anchorman
- Attack and Health changed to 4/6
- Bloodsnail Deckhand
- Attack and Health changed to 2/2
Battlegrounds Updates
- Turn lengths have been reverted to their pre-21.2 times (turns 3-9 have been reduced by 5 seconds after they were temporarily increased by 5 seconds in Patch 21.2).
Hero Updates
- Shudderwock
- Cost changed from 0 to 2
- Galewing
- Passive changed to allow players to upgrade their tavern costs in 5 turns
Minion Updates
- Impatient Doomsayer
- Now requires tier level 4 to add a random Demon to your hand
- Kathra’natir
- Attack and Health changed to 5/4
- Leapfrogger
- Gives a Friendly Beast plus 1 to Health/Attack
- Monstrous Macaw
- Triggers a friendly minion’s Deathrattle
- Reanimating Rattler
- Taven tier 5 unlocks 7 Attack and 3 Health
- Whelp Smuggler
- Health changed to 5
- Impulsive Trickster
- New: Deathrattle: Give this minion’s maximum Health to another friendly minion.
- Master of Realities
- Taven tier changed to tier 5
- Peggy Brittlebone
- Attack and Health changed to 6/5
- Goldgrubber
- Attack and Health changed to 4/4
- Salty Looter
- Attack and Health changed to 4/5
- Prophet of the Boar
- Attack and Health changed to 3/3
- Roadboar
- Attack and Health changed to 2/4
- Bristleback Brute
- Attack and Health changed to 4/4
- Dynamic Duo
- Attack and Health changed to 4/5
- Charlga
- At the end of your turn, you can play a Blood Gem on your friendly minions
Arena and Duel Updates
- Party Replacements, Rally the Troops, and Oops, All Spells! have all been moved from Passive Treasure Pool 2 to Pool 2 Ultra Rare.
- All Together Now has been moved from Passive Treasure Pool 1 to Pool 2.
- Voidtouched Attendant is now banned from deck creation.
- Ramming Mount will no longer be draftable in Arena. Additionally, we discovered a bug with some card offering rates.
Bug Fixes & Gameplay Improvements
- Fixed a bug causing crashes when the friends list was opened.
- Fixed a bug where friends could sometimes not be challenged.
- Fixed a bug where Maestra of the Masquerade would sometimes have you start the game as a Rogue (not her best disguise).
- Fixed a bug that prevented Grand Magus Antonidas from hitting Stealth targets and resulted in Antonidas potentially hitting the caster’s own face if the enemy hero was in Stealth.
- Fixed a bug where Tradeable cards would keep enchantments if shuffled into your deck by something other than Tradeable.
- Fixed bugs where cards like Razormane Battleguard would not properly reduce the cost of cards after Celestial Alignment was played.
- Fixed a bug where Barrens Scavenger’s cost could be reduced below 1 while you had 10 or fewer cards in your deck.
- Fixed a bug where Highlord Fordragon would trigger on minions that were not in play.
- Fixed bugs where cards like Master of Realities and Whelp Smuggler would have an incorrect number of triggers.
- Fixed a bug where swapping a Tavern Tier 6 minion (such as with Arcane Alteration, Malygos’s Hero Power) would sometimes cause it to disappear.
- Fixed a visual bug that caused enemy Tavern Tiers to show as reset to Tavern Tier 1.
Hearthstone and update 21.3 are available on PC and mobile devices. For more information regarding tomorrow’s update, check out the official website.