Climbing mountains is no easy task. And with more than weather to contend with, few people are ever up for the challenge. Think you can take on mountains that are never the same? Insurmountable is a roguelike that adds some flair to the art of mountaineering.
Developed by the German studio Byterockers’ Games, the game pits players against the height of mountains. But it isn’t a simple climb that they must contend with. With finite resources, one must ascend using the best possible route. What happens if you die? Like your traditional roguelike, you’ll have to start again from the beginning.
Completing a run requires conquering a set of three mountains. Here are some features to look forward to as you make the climb:
- Mountains come in three levels of difficulty: Standard Mode, Hard Mode, and Insurmountable Mode
- Successful completion increases the difficulty of the next mountain
- One wrong move can trigger a catastrophic chain reaction
- Procedurally generated mountains – no climb will ever be exactly the same
- Dynamic weather element and day/night cycle
In addition to going hungry, you must work to keep warm. You’ll also have to properly manage your oxygen. And don’t forget to keep your eyes peeled for aggressive wildlife. You’ll also be presented with text-based events. Each decision made during these segments will have consequences that can be felt and seen. All along the way, savvy climbers will have chances to replenish supplies. There are climber characters with individual skills. And these skills provide three unique experiences. Check out the game’s leaderboards and see if you can best other climbers.
The game will release on Steam in April of 2021.
What do you think of climbing the Insurmountable? Is this a roguelike you’re willing to take a chance on? Can you handle starting back at the base of the mountain? Let me know in the comments!