Electronic games are repeatedly testing the boundaries of virtual reality. Social games like League of Legends provide more realistic virtual concert gaming environments. Nowadays, gamers can even attend in-game concerts with unimaginably numerous audiences. It isn’t the first time a game of this kind hosts a show.
Still, what can we expect from the rock concert to happen within League of Legends? Keep reading and find out.
A Concert for Millions
The idea of in-game concerts isn’t new, though. Social games are on the rise, attracting more and more players every year. Casinos like Kolikkopelit can create an enticing and sociable atmosphere, replicating that of a land-based casino. And games League of Legends and Fortnite offer similar multiplayer experiences in fictional worlds.
Digital technology has evolved a great deal ever since. Back in 2003, Second Life partnered up with music labels and artists for virtual concerts. Recently, Fortnite, a game with about 12 million daily players, hosted Travis Scott, Marshmello, and Ariana Grande. Millions of fans ‘attended’ to each of them.
League of Legends is soon to host a big heavy metal concert from the band Pentakill. The event, scheduled for September 8 at 3 pm CT, will mark the band’s new album, Lost Chapter. A few companies are teaming up with Riot for the gig, like Wave and The Mill.
Virtual Musicians
Tech companies and music labels are launching virtual bands with game characters. Genres range from heavy metal to K-Pop, and members are typically some of the main characters. Turns out that video games are the best places to reach younger audiences, who are using less radio and cable TV.
What’s New
It isn’t the first time the band appears in the game. In 2010, Pentakill premiered in LoL with five exclusive skins for the game’s heroes: Kayle, Olaf, Sona, Yorick, Mordekaiser, and Karthus. Those skins will get several updates for the next album while the band explores different heavy metal styles.
Fans expect an interactive concert with animations and real-time technology. In the next event, powered by Wave and The Mill, even facial movements will be replicated in the live performance. Once the musicians’ movements are captured, developers can change their avatars. The rapper T-Pain, for instance, was transformed into a giant demon breathing fire.
What’s Next
For the founder and CEO of Wave, Adam Arrigo, the virtual stage is the future of live concerts. Social games ally the pleasure of playing, hanging out with our friends, and even chatting with strangers. All of it without leaving your couch.
Those spaces have no physical constraints. So, we can expect even larger audiences and even more unbelievable concerts. Digital concerts are also seen to mitigate the impact the world crisis had on the sector.
Conclusion
Digital technology is advancing fast, creating limitless options for musicians, fans, and players. No venue can fit millions of attendees. Neither can any real-life arena compete with the fun of in-game live performance. Given the tremendous success of previous experiences, we’re likely to see more of those concerts in the future.