My Time At Sandrock, Pathea Games’ spiritual successor to My Time at Portia and expansion-turned-standalone farming RPG, will no longer release into early access this Spring as planned. As it stands, the game’s launch has been postponed until further notice.
My Time At Sandrock, first announced in October last year, takes the foundations put down in My Time at Portia and transports players to the once-thriving city-state of Sandrock set in an arid desert. Water and wood are scarce, and few inhabitants remain. Sandrock asks players to save the town from the jaws of economic ruin and return it to its former glory. Much like its predecessor, My Time At Sandrock draws heavily from the genre’s staples, such as Harvest Moon, alongside Studio Ghibli’s venerated animation output and games like Dark Cloud 2.
My Time at Sandrock Early Access Pushed Back Until Further Notice
In a statement on the game’s Steam page, where it has been wish-listed no less than 170,000 times, Pathea Games says it has been forced to push back the early access launch due to a local rating certification hold up.
We had hoped for the license to have been issued before May, but it’s currently looking like it won’t make that date. This means that we will not be able to release Sandrock into Early Access until we have this certification. It is not clear how long it will take for us to get the license, but we are hoping for the best and we are preparing for the launch so that when we get it, the game can be released on short notice.”
Pathea Games didn’t elaborate on the nature of the certification woes. But the studio assured fans it would release the game as soon as the paperwork is in order. Pathea Games says it will take the opportunity to polish the game, continue beta testing, and work on new content and features, with an eye on giving players a ‘better experience’ when My Time at Sandrock does launch.
My Time at Sandrock will release first on PC in Steam Early Access. Other platforms will get the game not too long after.