Indie title Pinstripe, has now landed on Xbox One and it certainly appears unique for the console. The game originally released on Steam April 25, 2017, and was a critical darling. It had been in development for six years by a one-man team. Thomas Brush is the game’s developer, artist, game designer, and musician for the game. The visuals have a Tim Burton inspiration with ghoulishly thin characters and dark and shadowy visuals. These visuals came to life as Brush spent his higher education doodling during lectures instead of listening to the higher points of Economics.
Pinstripe features an ex-preacher named Ted. Ted embarks on a mission to find his kidnapped daughter Bo. The catch is that he must traverse many levels of Hell in order track her down. Brush describes the gaming experience as, “a little bit action, a little bit puzzle, and a lot bit adventure-fill passion project.” At its core, though Brush describes the story in Pinstripe as an exploration of fatherhood. There has to be some irony in this theme for Brush as the only person working on the title, Pinstripe has to feel at least like a child after spending over half a decade on it.
Pinstripe first got its start as a Kickstarter campaign. The project raised over $106,000. The level reached its stretch goals that entailed a bonus level and voice acting. The voice acting is the one thing that Thomas Brush did not do solely by himself in the development of Pinstripe. Several other voice actors were brought in to lend their talents to the in-game characters.
The initial success of the game also meant that it came to be offered in a total of seven languages. Pinstripe released on Xbox One February 7, 2018. It continues to be available on the Steam platform ten months after its initial release on that platform.