If there was any doubt the Sony PlayStation 5 was next generation, a new report shows just how much thought was put into the tech going into the console. In an interview with Japanese website 4Gamer.net, Yasuhiro Ootori, VP of mechanical design at Sony Interactive Entertainment’s hardware design division said Sony will optimise the fan control based on data on the Accelerated Processing Unit (APU)’s behavior in each game.
The interview and what Ootori said was confirmed first by a Japanese-speaking ResetEra user and then confirmed by Eurogamer.
Various games will be released in the future, and data on the APU’s behaviour in each game will be collected,” Otori said. “We have a plan to optimise the fan control based on this data.”
The idea behind this is fairly simple. If a game is a rather heavy load, Sony can increase the fan speed remotely. That will keep the PlayStation 5 console nice and cool. However, if a particular game is low impact, the fan can slow down, reducing noise inside the console.
It makes sense Sony would be the ones to come up with this idea. The PS4, especially the launch version of the PS4 is notoriously loud. The PS4 Pro is better, but there are plenty of users to claim that’s got some noise issues as well, especially when running heavy-load games.
The revelation about the PlayStation 5’s fans is welcome news for more than one reason. When the PS5 was first announced, Sony was tight lipped about its design.
Now the company is finally coming forward with details. There was a the teardown video. Now this interview.
PlayStation 5 Specifics
It makes sense. The PlayStation 5 is going to be here in less than a month. There’s not much reason to keep things under Sony’s hat. Now’s the time to do a little extra advertising. The idea of a fan that adapts to play style isn’t going to win the console wars by itself. It’s still a nice touch.