Risk of Rain 2 has today launched its 1.2.3 update on PC, so here’s the full list of changes and fixes with this patch. As the update description says over on the official Steam post (linked below), today’s patch looks to take care of some of the lower-level bugs that caused some issues but weren’t detrimental to gameplay flow. There are also some content changes in the form of slight rebalances, along with fixes for some of the more long-standing game bugs. It’s a great update overall, even if it isn’t adding something on the scale of Survivors of the Void. Without further adieu, here’s everything new with Risk of Rain 2 in its 1.2.3 update! (DISCLAIMER: Anything marked with a cloud icon is a change suggested by the community).
Risk of Rain 2 Update 1.2.3 Patch Notes
Gameplay Changes
- Simulacrum
- Slightly updated visuals of Void Focus
- Now has an indicator for the Void Focus’ position
- Void Seeds
- ? Now cap at a maximum of 3 per map
- ? Spawn less frequently with Artifact of Sacrifice enabled
- ? Spawn less frequently on top of you when starting a new stage
- Void Fiend
- ? Corrupted skills are now lower priority than Heresy items, allowing Heresy items to override both versions of skills
- Goobo Jr.
- ? Damage Bonus: +70% ⇒+200%
- ? Health Bonus: +70% ⇒ +200%
- ? Fix description in logbook being wrong
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Developer Notes: Goobo was designed to be +600%. It was +70%. +600% was actually waaay too strong when we fixed it, so we set it to a more reasonable value.
- Brittle Crown
- ? No longer grants gold to the enemy who hits you while wearing the item (but still shows the visuals)
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Developer Notes: We thought it would be a cute behavior if when losing money from Brittle Crown, it granted that money to the attacker – for use in stuff like a Scavenger’s Crowd Funder. However, this resulted in you gaining all the money back when you killed the enemy, making Brittle Crown have (essentially) no downside.
- Ben’s Raincoat
- Rework behavior – Now has an internal cooldown of 5 seconds
- Now blocks 1 (+1 per stack) debuffs before going on cooldown
- Now grants 10% of your health as barrier when blocking a debuff
- Now has the ‘Healing’ tag
- No longer grants maximum health
- ? No longer blocks non-timed debuffs, like Eclipse 8 and skills like Power Mode
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Developer Notes: Ben’s Raincoat was a very binary item, resulting in unsatisfying stacking behavior and frustrations when given to monsters (like in Simulacrum). The item also trivialized Eclipse 8. Now, it has a bit of downtime for when it can block debuffs – and since we didn’t want this to be just a net nerf, we also added a large barrier when blocking a debuff with the coat.
- Void Devastator
- Max Health: 2100 (+630 per level) ⇒ 2800 (+840 per level)
- Armor: 10 ⇒ 20
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Developer Notes: Despite being a boss monster, the Void Devastator had strangely low stats for its cost, especially when compared to same-cost monsters like the Imp Overlord
- Gup
- ? No longer splits if killed from a ‘Void Death’, like from Lost Seer’s Lenses
- Voidtouched Gups and Geeps will now split into Voidtouched Geeps and Gips (respectively)
Quality of Life
- Altered some planets in the Planetarium
- Updated Captain’s Defense Matrix log to be granted by playing Captain
- ? Updated Shipping Request Form to be blacklisted for enemies
- ? Updated inventories to work with more than 255 items for mods with many items
- ? Made it easier for mods to register custom achievements
- ? Updated localization to allow mods to properly utilize the system
- ? Extended systems to support mods adding custom item tiers
- ? Pluripotent Larva will no longer convert into items that are not available in the current run
- ? Updated a deep pool in the Planetarium causing you to get stuck inside if you had no jump boosts
- ? Updated Heretic to receive Heresy items, even if spawned from Goobo Jr, so it can use abilities
- ? Fixed Korean language files having a malformed format, resulting in errors
Bug Fixes
- ? Fixed Category Chests dropping a much smaller subset of items
- ? Fixed Beetle Guard summoned from Queen’s Gland no longer being a fresh green color
- ? Fixed a variety of issues relating to Heresy items losing or gaining stocks when swapping skills with other skills
- ? Fixed Simulacrum referring to Rainstorm as Normal
- ? Removed nodes in Simulacrum’s Titanic Plains, Sulfur Pools, and Rallypoint Delta that were inside walls
- ? Removed nodes in Aphelian Sanctuary and Sulfur Pools that were inside walls
- Fixed tag requirements of Vengeance and Void Fields
- Fixed a bunch of NRE’s, causing a potential variety of issues
- ? Fixed profiles not being able to be deleted in the main menu
- ? Fixed out-of-bound zones for Aphelian Sanctuary, Void Fields, Distant Roost, Titanic Plains, and Sky Meadows not properly culling monsters
- ? Fixed Siphoned Forest being called Snowy Forest in the logbook
- ? [!!SPOILER!!] (Not including this here, though feel free to check it out on the post linked at the bottom of this page!)
- Fixed text for Blast Shower not clarifying that it also removes freezes and stuns
- ? Fixed visible back faces in Siphoned Forest
- ? Fixed Void Fiend’s Trespass continually playing the sound if you quit in the middle of the skill
- ? Fixed Disposable Missile Launcher and Fireworks not triggering other missile effects, like AtG Missile and Plasma Shrimp
- ? Fixed a few bugs with state-controlled debuffs (like Void Fiend’s Corrupted Flood) and Ben’s Raincoat causing those debuffs to be permanent
- ? Fixed REX’s core position being lowered while sprinting, causing AI issues and some projectiles appearing in the floor while sprinting
- ? Fixed Bulwark’s Ambry entry missing in logbook
- Fixed Heretic’s head hurtbox causing issues when hit
- Fixed Xi Construct and Void Jailer appearing with Artifact of Dissonance enabled, even with the DLC disabled
- ? Fixed Simulacrum button being there even if the DLC is disabled
- ? Fixed Pluripotent Larva not corrupting all items that map many-to-one (i.e., Runald’s Band + yellow items)
- ? Fixed Railgunner seeing her own Weak Points while Chaos is enabled
- ? Fixed camera issues with Frost Relic while using Railgunner’s scopes or Mul-T’s Power Mode
- ? Fixed issues with Gup / Geep / Gip and Dio’s Best Friend
- ? Fixed Collapse counting as two separate debuffs
- Fixed Geep and Gip receiving items from Evolution and Simulacrum multiple times
- Potentially fixing more cases where Simulacrum would fail to spawn enemies
- Fixed various typos
Risk of Rain 2 and the 1.2.3 update are available on PC, while the game is also available on consoles! For more information regarding this update, check out the official Steam post.