Rocket Jump: Quake and the Golden Age of First-Person Shooters, the popular online book written by Author and gaming historian David L. Craddock will be getting a release in hardcover and digital formats. This is thanks to a partnership with crowdfunding publisher Unbound.
The book was originally published on gaming and technology website Shacknews.com. Rocket Jump: Quake and the Golden Age of First-Person Shooters cover the origins of developer id Software’s groundbreaking Quake franchise. In addition, it explores the studio’s history and culture through firsthand interviews with developers such as legendary id co-founders John Carmack and John Romero.
Rocket Jump is going to be printed in full color complete with illustrations, photographs. It will also feature details of never-before-seen games from id Software’s archive of abandoned projects. Additionally, the book features interviews and oral histories on the making of other impactful shooters from the 1990s including Half-Life, Duke Nukem 3D, and Star Wars: Dark Forces.
By heading over to Unbound.com, readers can pledge financial support in exchange for rewards. These range from autographed books and bookplates to digital and print libraries of Craddock’s previous gaming history books such as Stay Awhile and Listen: Book 1, Dungeon Hacks, and GameDev Stories: Interviews About Game Development and Culture.
“The 1990s was my favorite decade for first-person shooters. It was a period of rampant creativity for these game developers, but there were also huge egos in play. Shacknews’ leadership gave me the time necessary to write the most detailed account of that era possible for our readers, who also look back fondly on those games. I’m incredibly proud of how it turned out, and I’m thrilled to have the opportunity to publish Rocket Jump as a hardcover and digital book with the talented designers and editors at Unbound.” David L. Craddock
Unbound and Craddock are targeting a Spring 2019 publication date for Rocket Jump: Quake and the Golden Age of First-Person Shooters.
Brian Cowan loves playing video games, football, Magic, and pretty much anything else that he can use as an excuse to waste time. When he is not doing the above or working, he is usually writing or reading.