Developer Psyonix has released a new patch for the Xbox One version of Rocket League that helps to improve the performance of the game. The update helps to improve the performance on several of the arenas in the game such as DFH Stadium, Utopia, Utopia Dusk, and Wasteland.
Listed below is the full (albeit short) list of what the new update changes.

One of the exclusive cars in the Xbox One version of Rocket League.
CHANGES AND UPDATES
General
- Improved performance in the following Arenas:
- DFH Stadium, Utopia, Utopia Dusk, and Wasteland
BUG FIXES
General
- Improved overall game stability and fixed multiple crash instances
Online
- Fixed an issue that causes the Competitive division text to appear as debug text strings
UI/UX
- Adjusted default UI size to properly display the standard size
Rocket League released on the Xbox One on February 17, 2016, after finding tremendous success on both the PC and Playstation 4. The game is a simple fun arcade game in the same vein as soccer. Described as “soccer, but with rocket-powered cars”, Rocket League has up to eight players assigned to one of two teams, using rocket-engine equipped vehicles to push a ball into their opponent’s goal and score points over the course of a timed match. The game already supports cross-play multiplayer between the PC and Playstation 4 versions. The Xbox One version will support cross-play with the PC version soon. Those hoping for cross-play between all three platforms might one day get their wish since the potential for the feature is available.
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