Good fences make good neighbors, but do bad neighbors make good games? The answer was a resounding no, but, barring a few exceptions, if it exists, so does a speedrun of it. Hello Neighbor was released in successive alpha versions, then patched after its official release. The world record run completes all acts in under 20 minutes, and if you think that’s too much for you to handle yourself, you’re in luck. There’s a good gent by the name of Gameocide who can teach you step-by-step everything you need to attempt a run of Hello Neighbor yourself. Like the game, his tutorials are divided by acts. Here’s the first to get you going.
Followed along okay? The steps are pretty simple, so it should only be a matter of practice before you’ve got it all down. You can check out the other parts in your own time, but for now, let’s see how well Gameocide’s strats stack up against the world record.
There are some differences right off the bat. The first major divergence is the method of getting up to the second floor. Now, that satellite dish was a patch that was supposed to prevent players from getting through that window on the side, but as Twixted demonstrates, you can grab the key through the wall. The next big thing is getting to the generator through the fence. Gameocide flips the power switch while Twixted makes himself a platform to get on top of it. Then open the door and – Hello Neighbor!
Despite these differing strats, Gameocide’s way will be easier for new Hello Neighbor runners until they’re good enough for the quicker methods. The most important thing is to not be too afraid of the neighbor and just think of him as any basic video game enemy.
Here’s a game I bet you didn’t even know could be speedrun (speedran? Speedrunned???) – Minecraft. With over 20 players.
There goes the neighborhood.