Fans of anime and roguelikes, this one’s for you. Recently, Grimorio of Games and JanduSoft S.L. revealed an anime-inspired trailer of their upcoming game, Sword of the Necromancer. The opening cinematic trailer was created by Sunshine Animation Studio, giving us a peek into the story and the tone of the new action-RPG. It also gives us a glimpse into the types of enemies that players will encounter once the full game releases in December 2020.
Sword of the Necromancer will be available on the PlayStation 4, Xbox One, Switch, and PC. It will also be available on the PlayStation 5 and Xbox Series X|S at a later date.
Sword of the Necromancer Prologue
Currently, the prologue of Sword of the Necromancer is free-to-play via Steam. It includes the beginning levels of the game as well as the first boss. The prologue will introduce players to the story, the game mechanics, and how necromancy works during combat.
Story & Features
In this unique dungeon crawler, you are given the ability to revive defeated enemies and make them fight for your cause. It features RPG elements such as leveling up and equipping new weapons as you progress through the game. As mentioned before, Sword of the Necromancer is a roguelike. This means that when you die, you will lose all your equipped weapons along with your army of revived allies. However, it does have a forgiving side. Upon death, you will retain part of the level you achieved in your last run, meaning each try will get you closer to your end goal. If you want to crawl through the dungeons with a companion, you can play with a friend via local co-op too. There are also IR codes that can be scanned to make the game easier.
In the game, you play as Tama, a rogue who braves the depths of the dungeon to bring her priestess Koko back from the dead. As you progress, you will begin to learn more about Tama and Koko’s past.
Sword of the Necromancer is inspired by games like Enter the Gungeon, Azure Dreams, and the all-time great The Legend of Zelda: A Link to the Past.
The developers had this to say regarding the game:
“The aim was to create a fluid battle system, with head-to-head combat as its main focus, while leaning on monster summons for special actions and attacks. It all works together to create a harrowing battle experience. We look forward to you trying it for yourself in this prologue demo!”
Fans of roguelikes, will you be tearing through this dungeon crawler as soon as it launches? What unique genres would you like to see make a big splash in the next generation of consoles? Let me know the comments!