Close Menu
  • Gaming
    • Game Guides
    • Codes
    • Game News
    • Game Previews
    • Game Reviews
    • Game Features
    • Game Lists
    • Platforms
      • Nintendo
      • PC
      • PlayStation
      • Xbox
      • Mobile
  • Entertainment
    • Movies
    • Movie Features
    • Movie Reviews
    • TV
    • Reality TV
    • Royals
  • Celebrity
  • Human Interest
  • Astrology
  • Videos
  • More
    • Anime
    • Lists
    • Podcasts
    • Reviews
Facebook X (Twitter) Instagram LinkedIn YouTube
  • About Us
  • Join Our Team
  • Meet the Team
  • Privacy Policy
  • DMCA Policy
  • Contact Us
  • Terms of Use
  • Sitemap
  • Editorial Guidelines
  • Advertising Policy
The Nerd Stash
  • Gaming
  • Celebrity
  • Human Interest
  • Videos
The Nerd Stash
Home»Game Features»3 Things Starfield Got Right, & 3 Ways It Could Have Been Better

3 Things Starfield Got Right, & 3 Ways It Could Have Been Better

Starfield is one of the largest and most ambitious sci-fi RPGs ever created. With a deep and branching story, base building, space and surface combat, crafting,…

Patrick ArmstrongBy Patrick ArmstrongSeptember 5, 20235 Mins Read
The main character and their ship in Starfield
Image Source: Bethesda via The Nerd Stash

Skip To...

  • Got Right: Ground Combat
  • Could Have Been Better: Spongy Enemies
  • Got Right: Ship Customization
  • Could Have Been Better: Dialog Options
  • Got Right: Exploration
  • Could Have Been Better: Loading Screens
This article is over 1 years old and may contain outdated information.

Starfield is one of the largest and most ambitious sci-fi RPGs ever created. With a deep and branching story, base building, space and surface combat, crafting, supply chains, romance, and more, there’s seemingly no end to the content. Some features show Bethesda at the top of their game. Others reveal weaknesses in this otherwise brilliant title. Given Bethesda’s devoted modding community, many of the current flaws will eventually be fixed one way or another. In the meantime, let’s take a look at some of the many things Starfield got right, as well as some ways it could have been even better.

Got Right: Ground Combat

The main character points a gun in Starfield
Image Source: Bethesda via The Nerd Stash

At first, ground combat can feel underwhelming. With a few hours under the player’s belt, however, ground combat becomes one of the most satisfying parts of the game. The biggest factor in this change is the additional tools that players can bring to the table. Between new weapons, skills, powers, and mods, there’s always an exciting way to take down the enemy. Weapons look and feel great. Reload animations feel polished. Enemies ragdoll satisfyingly across the room, especially in zero-gravity environments. Given how lackluster combat in Skyrim often feels, it’s wonderful to see that it’s one of the things Starfield got right.

Could Have Been Better: Spongy Enemies

A firefight at point blank range in Starfield
Image Source: Bethesda via The Nerd Stash

There is one major issue where ground combat is concerned: spongy enemies. It’s reasonable for hulking robots and other heavily armored enemies to take a beating before they die, but for other enemies, there’s no excuse. An ordinary pirate in light armor should not survive five shotgun blasts to the chest. It feels unrealistic, looks silly, and wastes ammo. Taking certain perks and weapons into combat fixes part of this problem but not all of it. Even with the right build, some enemies tank attacks in ways that feel disconnected from both the lore and gameplay. Rebalancing enemy health would be relatively easy in the scheme of things, and it would make the game better.

Got Right: Ship Customization

The ship customization screen in Starfield
Image Source: Bethesda via The Nerd Stash

The main story hands the player their first ship early on, but it’s far from the only vessel players will control. Throughout the game, there are numerous opportunities to buy, earn, or steal new ships. With each addition to the player’s hanger, there comes a ton of customization options. Choose from multiple weapons, place them where you like, and paint them how you want. If the Grav Drive is getting in your way, move it somewhere else. The default ships in Starfield all look good and work well, but nothing compares to the ability to customize one’s own. A fully modded and customized ship feels as much a part of the crew as any other party member, which is a testament to just how satisfying this system is.

Could Have Been Better: Dialog Options

Dialog options during a conversation in Bethesda's new space epic
Image Source: Bethesda via The Nerd Stash

Conversations in Starfield are a mixed bag. In some, dialog choices feel impactful, and you can see how your words shape everything that follows. In others, it doesn’t seem to make much of a difference. This problem is worsened by the fact that the quality conversations is uneven. In general, is dialog something Starfield got right? Yes. Yet many conversations contain multiple underwhelming lines. This issue isn’t enough to ruin the story or the game, but it does detract from an otherwise solid experience. Unfortunately, dialog is one of the areas least likely to change, even with modding. Given that the game is fully voiced, fixing dialog is just too much to ask.

Got Right: Exploration

The character and an alien portal artifact in Bethesda's sci-fi RPG
Image Source: Bethesda via The Nerd Stash

The more one plays, the more one realizes the sheer depth of Starfield. That depth reveals itself in many ways, but the best and most consistent is exploration. In space, there are random encounters with pirates, bounty hunters, and civilians. In cities and settlements, there are tons of side quests, hidden items, secrets, and easter eggs. Even in the procedurally generated wilderness beyond civilization, there’s plenty to do. Explore caves, collect resources, or find the perfect location for an outpost. There are reasonable complaints one can make about how exploration occurs, but there’s no denying it’s one thing Starfield got right in both quality and scope.

Could Have Been Better: Loading Screens

The view of a planet and its landing sites in Bethesda's newest title
Image Source: Bethesda via The Nerd Stash

While the overall quality of exploration is high, many players have a major issue with one aspect of it: loading screens. Whether the planet is preparing to land on a planet’s surface, jumping from one star system to another, or just exiting a bank, there’s a loading screen. To the game’s credit, they’re fast. Unfortunately, they’re also everywhere. Arguably part of this problem is self-inflicted. Fast traveling is the main issue, and no one is forcing players to fast travel rather than explore the game more organically. Even setting aside fast travel, however, loading screens remain a problem. Considering how much Starfield got right, however, we might be able to let this one go.

Starfield is available now for PC, Xbox One, and Xbox Series X/S.

Related Topics
Bethesda Starfield
Share. Facebook Twitter LinkedIn Reddit Email
Patrick Armstrong
  • Website

Artist and writer with a lifelong love of video games. Their favorite games include Dead by Daylight, Meet Your Maker, and Project Zomboid.

SUGGESTED READS

All Black Ops 6 and Warzone Season 4 Events
Game Features

Black Ops 6: Every New Event Coming In Season 4

The Division 2 Game Pass Release
Features

One Of Ubisoft’s Best Games Just Landed on Xbox Game Pass

Elden Ring Matchmaking Error
Game Guides

How To Fix ‘Matchmaking Not Working’ in Elden Ring: Nightreign

How to Change Skins in Nightreign
Game Guides

How To Change Skins in Elden Ring: Nightreign

What are Sheckles in Roblox Grow a Garden?
Game Guides

What are Sheckles in Roblox Grow a Garden?

Marvel Contest of Champions Solvarch Eidol
Features

Marvel Contest of Champions Unveils Its Next Eidol and Original Character, Solvarch

Trending
A picture of Winnie the Pooh in Arizona.

Winnie the Pooh Steals Bike in Broad Daylight in Arizona and There Is a $150 Award: ‘Honey Addiction Is Rough’

Evolve: The Marathon Review (Xbox One)

#IDARB Review (Xbox One)

‘Hotline Miami 2’ Banned in Australia

The Nerd Stash
Facebook X (Twitter) Instagram YouTube LinkedIn
  • About Us
  • Join Our Team
  • Meet the Team
  • Privacy Policy
  • DMCA Policy
  • Contact Us
  • Terms of Use
  • Sitemap
  • Editorial Guidelines
  • Advertising Policy
© 2025 The Nerd Stash. All Rights Reserved.

Type above and press Enter to search. Press Esc to cancel.