Close Menu
  • Gaming
    • Game Guides
    • Codes
    • Game News
    • Game Previews
    • Game Reviews
    • Game Features
    • Game Lists
    • Platforms
      • Nintendo
      • PC
      • PlayStation
      • Xbox
      • Mobile
  • Entertainment
    • Movies
    • Movie Features
    • Movie Reviews
    • TV
    • Reality TV
    • Royals
  • Celebrity
    • Hollywood
  • Human Interest
  • Astrology
  • More
    • Anime
    • Lists
    • Podcasts
    • Reviews
Facebook X (Twitter) Instagram LinkedIn YouTube
  • About Us
  • Join Our Team
  • Meet the Team
  • Privacy Policy
  • DMCA Policy
  • Contact Us
  • Terms of Use
  • Sitemap
  • Editorial Guidelines
  • Advertising Policy
The Nerd Stash
  • Gaming
  • Celebrity
  • Hollywood
  • Human Interest
The Nerd Stash
Home»Game Guides»How Do Damage Caps in Granblue Fantasy: Relink Work? Explained

How Do Damage Caps in Granblue Fantasy: Relink Work? Explained

Reaching your full potential.

Patrick ArmstrongBy Patrick ArmstrongFebruary 7, 20242 Mins Read
A character and Sigil from Granblue Fantasy: Relink
Image Source: Shinoyoujo YouTube via The Nerd Stash
This article is over 2 years old and may contain outdated information.

There’s no way to tackle the Sky Realm without a hefty dose of combat. Just like in Fire Emblem and other RPGs, how much damage you do plays a big part in determining the outcome of a battle. Damage Caps are an important factor in calculating your skyfarers’ damage, but they need to be used correctly. Worse, it can be tricky to understand the ins and outs of this mechanic in the first place. Whether you’re utilizing Sigils or Mastery Points, playing solo or with your friends, this system is the key to maximizing your DPS potential. Here’s how Damage Caps work in Granblue Fantasy: Relink.

Granblue Fantasy: Relink Damage Caps Guide

A chart showing Damage Caps in Granblue Fantasy: Relink
Image Source: Shinoyoujo YouTube via The Nerd Stash

If you’re trying to squeeze the most value out of your shiny new Ascension Weapon, Damage Cap is a must-know mechanic. Damage Cap is a Sigil that you can equip to your characters. Like other Sigils, this accessory grants buffs, in this case raising your damage limit. Like other Sigils, it comes in various tiers, ranked from Common to Legendary. The higher the tier, the better. Damage Cap allows attacks that would normally be cut off at your damage limit to instead reach more of their true potential. If your character can normally do a maximum of 1,000 damage, adding Damage Cap 4 (+30%) will allow you to exceed the normal limit, doing up to 1,300 damage instead. The following table shows the cap adjustment for each level of the Sigil:

Damage Cap 1+3%
Damage Cap 2+9%
Damage Cap 3+18%
Damage Cap 4+30%
Damage Cap 5+45%

Related:

How To Unlock Terminus Weapons in Granblue Fantasy Relink

Because your DPS is limited in Granblue Fantasy: Relink, it’s often better to use Damage Cap Sigils to raise your limit than it is to simply stack attack-buffing Sigils. No matter how many attack buffs you apply, your damage cannot exceed the limit, after all. In addition to the Sigil form of Damage Cap, there are also Masteries that raise your damage limit. It takes experimentation to figure out the right balance of Damage Cap and other Sigils and abilities to strengthen your characters. Take some time to play with your Sigil arrangements and figure out what will work best for you.

Granblue Fantasy: Relink is available for PC, PlayStation 4, and PlayStation 5.

Related Topics
Granblue Fantasy: Relink Guide
Share. Facebook Twitter LinkedIn Reddit Email
Patrick Armstrong
  • Website

Artist and writer with a lifelong love of video games. Their favorite games include Dead by Daylight, Meet Your Maker, and Project Zomboid.

SUGGESTED READS

Honkai: Star Rail 4.2 Update
Game News

Honkai: Star Rail Is Gearing Up For Its Third Anniversary Coming With Version 4.2

'SteamGPT' Datamine May Bring AI Chatbot, Anti-cheat Support to Steam
Game News

‘SteamGPT’ Datamine May Bring AI Chatbot, Anti-cheat Support to Steam

GTA 6 Online May Not Launch Day One, and That Might Be a Smart Move From Rockstar
Game News

GTA 6 Online May Not Launch Day One, and That Might Be a Smart Move From Rockstar

Invincible VS Open Beta Features
Game News

The Invincible VS Open Beta Will Feature 10 Characters and Three Game Modes

Samson PC Review
7
Game Reviews

Samson Review – An Uninspiring Tyndalston Story

Best mods for Project Zomboid Build 42
Game Guides

Top 10 Best Project Zomboid Mods (Updated for Build 42.16)

The Nerd Stash
Facebook X (Twitter) Instagram YouTube LinkedIn
  • About Us
  • Join Our Team
  • Meet the Team
  • Privacy Policy
  • DMCA Policy
  • Contact Us
  • Terms of Use
  • Sitemap
  • Editorial Guidelines
  • Advertising Policy
© 2026 The Nerd Stash. All Rights Reserved.

Type above and press Enter to search. Press Esc to cancel.