Close Menu
  • Gaming
    • Game Guides
    • Codes
    • Game News
    • Game Previews
    • Game Reviews
    • Game Features
    • Game Lists
    • Platforms
      • Nintendo
      • PC
      • PlayStation
      • Xbox
      • Mobile
  • Entertainment
    • Movies
    • Movie Features
    • Movie Reviews
    • TV
    • Reality TV
    • Royals
  • Celebrity
  • Human Interest
  • Astrology
  • Videos
  • More
    • Anime
    • Lists
    • Podcasts
    • Reviews
Facebook X (Twitter) Instagram LinkedIn YouTube
  • About Us
  • Join Our Team
  • Meet the Team
  • Privacy Policy
  • DMCA Policy
  • Contact Us
  • Terms of Use
  • Sitemap
  • Editorial Guidelines
  • Advertising Policy
The Nerd Stash
  • Gaming
  • Celebrity
  • Human Interest
  • Videos
The Nerd Stash
Home»Game News»Starfield Dev Admits Game ‘Could’ve Existed Without Loading Screens’ but Bethesda Had Other Plans

Starfield Dev Admits Game ‘Could’ve Existed Without Loading Screens’ but Bethesda Had Other Plans

It just works?

Sid NatividadBy Sid NatividadDecember 18, 20242 Mins Read
Starfield update 1.10.30 is now available through Steam Beta
Image source: Bethesda

Among Starfield‘s most glaring weaknesses and points for criticism are its unapologetically frequent loading screens. Such a drawback has led many players to suspect that the game is still using Bethesda’s old Skyrim game engine. However, a former Bethesda and Starfield developer has spoken up about what could’ve been for Starfield, and the game actually had fewer loading screens prior to release.

Nate Purkypile, in an interview with the VideoGamer Podcast, has revealed that Bethesda’s Starfield had a lot fewer loading screens compared to the retail version. Purkypile notably left Bethesda in 2021 and witnessed much of the pre-release gameplay for Starfield.

Purkypile then claimed that the overabundance of lighting and other tools added to the high number of Starfield‘s loading screens. Thus, the former Bethesda dev was surprised at the number of loading screens after playing the game in 2023.

Furthermore, Purkypile recalls what Starfield could have been without the excess features:

“It could have existed without those [loading screens]. Like, some of those were not there when I had been working on it and so it was a surprise to me that there was as many as there were,” explained Purkypile.

The Creation Engine Has Its Limits

Granted, the Creation Engine was inherently heavy on the loading screens and zone segmentation, as Purkypile explained. Any Bethesda fan who has played Fallout 4 or even The Elder Scrolls 5: Skyrim will surely notice how the Creation Engine works. However, Starfield‘s loading screens can be a little too excessive and longer compared to the two previous Bethesda titles.

Starfield‘s constant loading screen obstacles are more readily apparent whenever you’re exiting or entering your spaceship or during planetary fast travels– both being core features of the game.

Meanwhile, Purkypile departed Bethesda since he could no longer tolerate the bureaucracy in Bethesda as a result of having too big a team for Starfield. The former Starfield dev has since founded his own indie studio named Just Purkey Games.

Starfield Shattered Space Expansion: Release Date & How to Buy
Related: Starfield Shattered Space Expansion: Release Date & How to Buy

As for Starfield, Bethesda hasn’t completely abandoned the sci-fi RPG and is actually introducing tons of new content and updates for the game, both free and paid.

Related Topics
Bethesda Starfield
Share. Facebook Twitter LinkedIn Reddit Email
Sid Natividad
  • Website

Sid was born, did some stuff, then decided to become a writer. He found respite in the sweet embrace of video games and pop culture after serving as a journalist, covering warzones and depressed areas. It seems he prefers the much lower chance of getting hit by a stray bullet during work hours.

SUGGESTED READS

hollow knight reddit
Game Features

How Hollow Knight: Silksong Almost Didn’t Happen Because of Reddit

Silksong Smashed Steam's Top 3 Most Played in Mere Hours, But 10,000 Pirates Are Already Leeching It
Game News

Silksong Smashed Steam’s Top 3 Most Played in Mere Hours, But 16,000 Pirates Are Already Leeching It

007 gameplay trailer
Game News

007 First Light Worries Fans After Looking Too Shaken, Not Stirred in Gameplay Trailer Full of Frame Drops & Performance Issues

COD's 100GB Size Cut Could Be a Strategic Move to Compete With Battlefield 6 and GTA 6
Features

COD’s 100GB Size Cut Could Be a Strategic Move to Compete With Battlefield 6 and GTA 6

Cronos The New Dawn PC Review
9.5
Features

Cronos: The New Dawn Review – Horror Beyond Time

Destiny 2 Heavy Metal Event
Game Guides

Destiny 2: Heavy Metal Event Guide (September Update)

Trending
hollow knight reddit

How Hollow Knight: Silksong Almost Didn’t Happen Because of Reddit

Attack on Titan Movie Coming From Sony?

Early Access First Impression – Darkest Dungeon

Why We Can’t Quit Our DOTA Items

The Nerd Stash
Facebook X (Twitter) Instagram YouTube LinkedIn
  • About Us
  • Join Our Team
  • Meet the Team
  • Privacy Policy
  • DMCA Policy
  • Contact Us
  • Terms of Use
  • Sitemap
  • Editorial Guidelines
  • Advertising Policy
© 2025 The Nerd Stash. All Rights Reserved.

Type above and press Enter to search. Press Esc to cancel.