As you create your Starfield character, there are numerous traits to choose from that add more experience to the game. Traits are an optional feature in the game. However, they’re fun to play around with, so you can build a unique character with each subsequent playthrough. You can get rid of them if you don’t like them, though. Let’s go through all the available traits and discover how they work.
All Starfield Character Traits
Starfield offers 17 character traits you can choose during the creation process. You can only select 3 of these for your character. Again, they are totally optional. Also, you can visit a Reliant Medical Surgery center to remove them or complete a unique mission for that trait that will do the same thing. Getting rid of them is permanent.
If you decide on traits, you get specific modifiers that can alter how you play the game. Below are all 17 traits you can choose from in Starfield.
Alien DNA Starfield Trait
- Positive Modifier: Live the life of a lab rat in your past and increase your oxygen and health.
- Negative Modifier: The experiment comes at a cost as healing items like food and med packs are not as effective.
Dream Home Trait
- Positive Modifier: Kick off your game with a cool, luxurious home in a peaceful settlement. It’s even customizable.
- Negative Modifier: Get ready to pay that 125,000 credit mortgage every week.
Empath Starfield Trait
- Positive Modifier: If you’re in touch with how your companions are feeling, you’ll get an increase in combat effectiveness.
- Negative Modifier: Don’t ignore their feelings though. If you do something they don’t like, you’ll be less effective.
Extrovert Starfield Trait
- Positive Modifier: Go for this if you’re a people person. You use less oxygen if you adventure with other people.
- Negative Modifier: Extroverts don’t like to be alone. You’ll use more oxygen if you adventure on your own.
*Incompatible with the Introvert trait.*
Freestar Collective Settler Trait
- Positive Modifier: Perks of being born and raised in the Freestar Collective. It gives special dialogue and better faction rewards.
- Negative Modifier: Being born there also means that crime bounty toward other factions increases.
*Incompatible with Neon Street Rat and United Colonies Native.*
Hero Worshipped Starfield Trait
- Positive Modifier: You have an annoying “Adoring Fan.” Congratulations. They show up randomly, but they give gifts.
- Negative Modifier: You’re stuck with an annoying fan every now and then.
Introvert Starfield Trait
- Positive Modifier: You like being alone and so do your lungs. You’ll use less oxygen when you’re on your own.
- Negative Modifier: Having others around causes you to use up more oxygen.
*Incompatible with Extrovert.*
Kid Stuff Trait
- Positive Modifier: You’re not a trope, so both of your parents are alive. You can visit them too.
- Negative Modifier: Well, you like to take care of your parents, so you automatically send them 2% of your credits weekly.
Neon Street Rat Trait
- Positive Modifier: Gain special dialogue and better rewards from Neon as you were raised in those tough streets.
- Negative Modifier: Increases the crime bounty from other factions.
*Incompatible with Freestar Collective Settler and United Colonies Native.*
Raised Enlightened Starfield Trait
- Positive Modifier: Grew up as one of The Enlightened followers, so you have a special item chest in the House of the Enlightened.
- Negative Modifier: You can’t access the Sanctum Universum chest.
*Incompatible with Raised Universal and Serpent’s Embrace.*
Raised Universal Trait
- Positive Modifier: As a Sanctum Universum worshiper, you have a unique chest in the Sanctum.
- Negative Modifier: The House of the Enlightened doesn’t care too much for you, so you can’t have its chest.
*Incompatible with Raised Enlightened and Serpent’s Embrace.*
Serpent’s Embrace Starfield Trait
- Positive Modifier: So, you want to worship a giant snake? At least it gives you a temp boost in health and oxygen when you grav jump.
- Negative Modifier: Jump regularly or else your health and oxygen levels will be lowered.
*Incompatible with Raised Universal and Raised Enlightened.*
Spaced Starfield Trait
- Positive Modifier: You like being in space, so your health and oxygen increase when you’re there.
- Negative Modifier: You don’t like the surface that much, so health and oxygen are reduced when on the surface.
*Incompatible with Terra Firma.*
Taskmaster Trait
- Positive Modifier: As a good leader, your trained crewmembers in certain ship systems will automatically repair it to full health when damaged below 50%.
- Negative Modifier: Crew like that cost credits. So, you’ll spend twice as much to hire them.
Terra Firma Trait
- Positive Modifier: You like solid ground better, so your health and oxygen level increase when you’re there.
- Negative Modifier: Space is not your friend, so being there will reduce health and oxygen levels.
*Incompatible with Spaced.*
United Colonies Native Starfield Trait
- Positive Modifier: Born and raised in the United Colonies grants unique dialogue and better rewards from those faction missions.
- Negative Modifier: See an increase in crime bounties from other factions.
*Incompatible with Freestar Collective Settler and Neon Street Rat.*
Wanted Starfield Character Trait
- Positive Modifier: You react better with low health, so you can do extra damage when that happens.
- Negative Modifier: Best watch your back as hostile mercenaries will randomly show up wherever you are.
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All Hairstyles & Facial Hair in Starfield
Starfield will release on September 6 for PC and