Company of Heroes 3 has been around for a while and has received mixed reviews from players and critics alike. The dev Relic Entertainment is committed to offering fans a solid gaming experience, so they continue releasing constant updates. Recently, a new patch was launched that addresses several minor issues. The patch notes for Company of Heroes 3 Hotfix 1.0.7.9932 are below.
Company of Heroes 3 Hotfix – Update 1.0.7.9932 Patch Notes
- Fixed an exploit where players on every faction could gain more resources than intended by canceling a construction.
- Fixed a high-occurrence crash.
Meanwhile, you can check out its patch notes below if you missed the previous version, Hotfix 1.0.7.
General
- Fixed an additional 12 Crash and/or Stability issues.
Italian Dynamic Campaign – Company of Heroes 3 Hotfix 1.0.7.9932 Patch Notes
The A.I. (Artificial Intelligence) will now be performing offensive behaviors more often on difficulties above standard and easy. Expect to see the AI sending companies into player territory, recapturing towns, and attacking player companies.
- Fixed campaign saves having a long loading time the further you progress into the campaign. Any new campaign save made on 1.0.7 will have much lower load times. You do not need to start a new campaign, just ensure you create a new save.
- We expect a higher rate of defense missions triggered, which will occur when the A.I. attacks player towns where these missions exist. These differ from Skirmish modes, which we hope will add more variety and replayability to the Italian Dynamic Campaign. Expect more combat at towns/cities like Potenza, Foggia, Ortona, and Anzio.
- It is expected to see more aggressive behaviors from the A.I. while playing on greater difficulty levels.
- AI now uses Recon Runs less often, and on a wider variety of targets.
- Campaign Map Population Capacity adjusted so more supporting units can be built in the early campaign.
- P47 Population Capacity cost reduced from 3 to 2
- B25 Population Capacity cost reduced from 4 to 3
- Aircraft Carrier Population Capacity cost reduced from 6 to 4.
Gameplay Changes – Company of Heroes 3 Hotfix – Update 1.0.7.9932 Patch Notes
A.I. respond accordingly to different ping types
- Attack ping, question ping – may send units to appropriate location pinged
- Defend ping – may respond with defensive behaviors
- Capture behavior when pings issued on capture points
Multiplayer Changes
- Disabled battlegroup selection during match start countdown. This change helps prevent players from having non-functioning battlegroups when loading into a match.
- Enemy A.I. in Skirmish mode is now less likely to try to capture the same point with several units and more likely to try to capture separate points with individual units.
- Rank Levels on the official Leaderboards have been updated to reflect the Design team’s intent for the top ranks
- 1 player holding level 20
- 4 players holding level 19
- 5 players holding level 18
- 15 players holding level 17
- 25 players holding level 16
Company of Heroes 3 is available on PC, PS5, and Xbox Series. For more information regarding this patch, please visit the official Steam page.