Update June 14th patch notes have been released for CS: GO, and there are some useful changes for this patch. Even though Valve has been focusing on Counter-Strike 2 lately, which is currently in closed beta, they haven’t overlooked its predecessor. The game’s latest version primarily addresses bothersome issues on Mirage, including an issue spot near the bench that caused the server to lag. Let’s review the CS: GO June 14th update patch notes.
Patch Notes for the CS: GO June 14th Update
Maps
Mirage
- Fixed a spot near the bench that caused the server to lag
- Fixed various strange wall bangs
- Adjusted end-of-match screen
Buy Menu
- Fixed some edge case issues with sell back
- Buy menu color now matches cl_hud_color
Loadout
- Fixed edge cases by inspecting items
- Fixed a bad interaction between the acknowledge panel and inventory
- Fixed a glitch while refreshing the loadout tab
- Fixed some localization bugs
- Fixed various crash
Misc
- Fixed movement bug that would cause a slide along curbs in Dust II
- Flashbangs can be redeployed after being thrown so that players can quickly throw multiple in sequence
- Reduced the single-frame flash effect when zooming out with sniper rifles
After reviewing the CS: GO June 14th update, you can also follow The Nerd Stash for previous patch note articles like Version April 25th. In the meantime, if you missed the game’s previous update, named Version June 8th, you can scroll down the article for detailed patch notes.
Volumetric Smoke
- Fixed smoke expansion algorithm when detonating very close to a wall.
- Adjusted the step function for AMD hardware.
Animation
- Adjusted reload animation blending to better blend between different states.
- Adjusted Famas and MP5-SD reload events to match the moment when the magazine is fully inserted.
Misc
- Fixed a regression with the death notice panel.
- Fixed new item acknowledgment UI controls not working sometimes.
- Stability improvements.
CS: GO players can access the in-game content of the June 14th update via Steam on PC.