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Home»Game News»Diablo 4 Drops Update 1.3.4 Patch Notes With Fixes, Bugs & More

Diablo 4 Drops Update 1.3.4 Patch Notes With Fixes, Bugs & More

Some small fixes to keep your experience in Sanctuary smooth.

Taylor CoffmanBy Taylor CoffmanMarch 12, 20244 Mins Read
Diablo 4 reveals update 1.3.4 patch notes
Image source: @Diablo/X

Diablo 4 is almost ready for Season 4, but Season 3 isn’t quite over yet. Blizzard Entertainment rolled out update 1.3.4 to all of the game’s platforms today, with a load of bug fixes in the game’s accessibility features, dungeons, UI, and more. With Diablo 4’s third season – Season of the Construct – set to end on April 16th, the new update also included a list of fixes regarding the season’s content, presumably Blizzard‘s way of making sure fans are able to get as much out of the season as they can before it’s gone. For a full breakdown of the latest Diablo 4 patch notes, check out our list below.

Diablo 4 Update 1.3.4 Patch Notes

The bloodbath is far from over ⚔️💀

Patch 1.3.4 is live now in #DiabloIV. pic.twitter.com/Pgcbt51uGk

— Diablo (@Diablo) March 12, 2024

Accessibility Fixes

  • Fixed an issue where the Screen Reader did not read out the View button when opening the Trials menu.
  • Fixed an issue where the Screen Reader did not announce all the information in the Trials menu unless the player was in World Tier IV.
  • Fixed an issue where the Screen Reader did not announce the Party Entry Trials and Weekly Result menus.
  • Fixed an issue where the Screen Reader did not read options in drop-down menus in various instances.
  • Fixed an issue where the Screen Reader did not announce available points in the Skill Tree.

Season of the Construct

  • Fixed an issue where the Seneschal was considered a minion, which made the Sacrificial Glyph unusable.
  • Fixed an issue where the Next Rank description for the Seneschal ability Burning Support was inaccurate.
  • Fixed an issue where the barrier granted by the Seneschal ability Protect did not trigger the damage bonus from the Conceited Aspect.
  • Fixed an issue where Malphas’ Meteor could still deal damage players after his defeat.
  • Fixed an issue where the Lapidarist Proficient objective could not be completed. The objective can now also gain progress from acquiring Murmuring Caches in addition to Uncertain Stone Caches.
  • Fixed an issue Seneschal Stone Caches couldn’t be crafted when only the Duration Support stone was left to get to max level.

Related:

Diablo 4 Season 3 is Paving the Way for Its Competitors’ Success

Gameplay Fixes

  • Fixed an issue where equipping multiple instances of the Aspect of the Moonrise would only use the first instance equipped, instead of using the strongest version equipped.
  • Fixed an issue where the Gauntlet Play Again button did not take the player to a new instance of the same Dungeon.
  • Fixed an issue where a Nightmare Dungeon could be reset by using a Nightmare Sigil while inside the Dungeon. Nightmare Sigils can no longer be used while inside an active Nightmare Dungeon.
  • Fixed an issue where Tortured Gifts in Helltide could not drop at least one Equipment.

Dungeons

  • Fixed an issue where the Tomb Lord boss in the Carrion Fields would not re-appear if the player left the boss arena immediately after placing the last statue.
  • Fixed an issue where Spider Caller monsters could sometimes not spawn in the Sirocco Caverns, which would block progression.
  • Fixed an issue where an insufficient amount of Animus Carriers could fail to spawn in the Dark Ravine, blocking progression.
  • Fixed an issue where the Gauntlet could be re-entered after leaving via a Scroll of Escape.

UI/User Experience Fixes

  • Fixed an issue where Season Journey objectives would not display as completed when applicable.
  • Fixed an issue where swapping between menus and the world map while in a Vault could cause the map to erroneously default to the Gatehall map.
  • Fixed an issue where Hall of Ancients records did not denote if a character is playing on Hardcore difficulty.
  • Fixed an issue where there was no Dungeon exit icon on the map or mini-map in Gauntlet dungeons.
  • Fixed an issue where the Butcher’s barrier would not show as being depleted.
  • Fixed an issue where filtering the leaderboard to All Platforms did not include PC entries.
  • Fixed an issue where the map icon for Pillars of Glory would only be visible when in close proximity to it.

Miscellaneous

  • Fixed an issue where the Visual effect of Meteor did not match the damage radius of the ability.
  • Fixed an issue where the arrows fired from Rogue’s Volley could appear invisible.
  • Various performance, visual, and stability improvements.

Diablo 4 is now available on PS4, PS5, Xbox One, Xbox Series X/S, and PC.

Related Topics
Diablo 4 Patch Notes
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Taylor Coffman
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My name is Taylor Coffman, and I'm a writer and creative at heart - I graduated college with a degree in creative writing, and for as long as I can remember, I've loved all sorts of nerdy pursuits - superheroes, comic books, Dungeons & Dragons - you name it, I've done it. I enjoy staying up-to-date on the latest news about new season releases, upcoming movies, and new game releases.

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