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Home»Exclusives»Dishonored 2 Review

Dishonored 2 Review

Title: Dishonored 2 Available On:ย PlayStation 4, Xbox One, PC Developer:ย Arkane Studios Publisher:ย Bethesdaย  Genre: Action Adventure Official Site:ย Dishonored 2 Release Date:ย 11-11-16 Where To Buy: PlayStation Store,…

Tori MorrowBy Tori MorrowNovember 26, 20166 Mins Read
Dishonored 2
This article is over 8 years old and may contain outdated information.

Title: Dishonored 2

Available On:ย PlayStation 4, Xbox One, PC

Developer:ย Arkane Studios

Publisher:ย Bethesdaย 

Genre: Action Adventure

Official Site:ย Dishonored 2

Release Date:ย 11-11-16

Where To Buy: PlayStation Store, Xbox Store, Local Retailer


Theย firstย Dishonoredย combined stealth gameplay with first-person combat in a way that was reminiscent ofย Thief,ย but Arkane Studios’ titleย quickly carved a unique name for itself in the genre with the incorporation ofย supernatural elements, an intriguing, dark world, and a solid story that captured players’ attention. One of Dishonored’sย greatest strengths wasย the freedom of choice – thatย ability to mix and match your gameplay style between stealth and combat, supernatural powers and manmade weapons. Exploration was rewarded, actions hadย consequences, and it all culminated into an experienceย that left Dishonoredย in high acclaim among critics and fans.

Therefore, whenย Dishonored 2ย released earlier this month, the anticipation of playing it was high, but there was also an underlyingย curiosity to see how (or if) this sequelย would surpass the first game. Arkane Studios accomplished this, exceeding expectations in several areas. The developers not only expanded on the lore and geography of Empire of Isles inย Dishonored 2,ย but the game alsoย takes on a moreย refined approach toย the gameplay and story elements that made the first installmentย so memorable. One of the first noticeable changes comes with the option to play as Emily Kaldwin,ย the rightful heir to the Throne, or to return to our familiar protagonist, the Royal Protector, Corvo Attano.

Dishonored 2
Play as Emily Kaldwin or Corvo Attano.

Dishonoredย 2ย picks up fifteen years after the events of the first game. Emily has taken onย her mother’s role as the Empress of the Isles and has had a (relatively) peaceful reign until the emergence of a new threat, the โ€œCrown Killerโ€. This figure has been committing murders in the landโ€™s southern region and making it seem as though Emily and Corvo are responsible. Following a high-action sequence in the game’s opener, it is up to one of them (depending on the character you choose to play as for the campaign mode) to travel to a new area named Karnaca, investigate what is going on, as well as secure Emilyโ€™s rule on the Throne from any outside threats.

Whether you are vying to be the next stealth master of the Isles, or if direct conflict with multiple guards is more your idea of a good time, you are able to pick and choose your own playstyle, with Emily or Corvo’s many powers and weapons at your disposal. Whichever methods you use to progress through the game, there is no shortage of action or situations that require quick strategy and thought.ย Sinceย controlling Emily was one of the newest elements of the game, I chose to play as her.

The gameplay follows a recognizable pattern from the first game, with much of the progression dependent upon tracking down people and clues. Much like Corvo inย Dishonored,ย Emily is also approached by the mysterious Outsider and offered an array of powers.ย If you are feeling particularly bold (orย rude), you can deny theย powersย altogether and simply play through the game with Emily’s crossbow, gun, and other weapons as you explore Karnaca.

Dishonored 2
Emily has an array of impressive powers in Dishonored 2.

Karnaca is as atmospheric as it is dangerous, and the streets offer a healthy challenge for even the most experienced players. After a while, though,ย guards proved to be an annoyance. Even if you are employing your best stealth tactics, the guards have the most impeccable hearing and eyesight, and they are not shy about calling for backup. Even leaningย around corners to spot for any potential danger is dangerous. The irony of itย hurts.ย Because of this, it is easy to build up a “High Chaos” ratingย early on in the game, which of course could haveย a major influence on the ending if not reversed.

Direct confrontation is not highly recommendedย until either Emily or Corvo have more weapons or powers in their arsenal. Even then, however, it is not unusual to still feel underprepared in a fight. Guards attack from all sides, sometimes more than one at the same time. Despite this, it was exciting to explore all of the potential ways to avoidย the guards and take your stealthย gameplay up a few more notches.

Dishonored 2
Karnaca is as atmospheric as it is dangerous.

Though Dishonored 2 is not technically considered an open-world game, the impressive detail of each level makes it feel that way. Every nook and cranny of the city caters to exploration. Behind doors are hallways that lead to several more doors, and behind those doors are staircases and windows and other avenuesย that lead to a new location. There is noย “right way” to accomplish missions and objectives.

Gameplayย gives you the freedom to tailor each level to your unique playing style, and more objectives open up depending on your approach. Exploring these detailed levels and collecting runes and bone charms is what builds up Emily or Corvo’s many abilities and allows for them to be steadily upgraded for even more powerful versions. For those familiar with Corvo’s powers from the first game, Emily’s operate along somewhat of the same lines.

Where Corvo had the power to move forward quickly with “Blink”, Emily can accomplish this with “Far Reach”, but cover a much greater distance. Aside from this, though, Arkane Studios has given Emily her own set of unique powers that greatly set her apart from Corvo and bring her into a strongย character in her own right. It also adds replay value to the game, as some powers are used more than others or potentially not at all. That alone encourages the player to go back and switch up their style to find various ways of accomplishing the same mission.

Dishonored 2
One of Emily’s many abilities consists of Far Reach.

It’s the little things inย Dishonored 2ย that makeย Karnaca aย comprehensive and believable world.ย NPCs run away screaming if they feel threatened by your presence. The guards’ dialogue changes depending on your actions. Emily and Corvo can even listen in on conversations as the citizens discuss the current state of affairs. Thoughย Dunwall felt undeniablyย large in the first game, it was still something of a lonely place. Karnaca on the other hand is alive, and although the cityย isย dealing with its share of problems, it is bustling and filled with people who are being affected by everything you do. Arkane makes you aware ofย that in a way that didn’t seem as prevalentย in the first game, and it all builds up to different endings that are befitting of the different choices you made while playing.

Dishonored 2ย is an impressive sequel in nearly every way. Actions have real consequences andย the gameplay can be easily mixed upย to suit the style of every player. Arkane gives you the freedom to make the Isles your own.


  • Gameplay: An impressive variety of stealth vs direct combat.ย Offersย great replay value for a different experience.
  • Graphics: Greatย graphics on PS4, but definitely still has that familiarย look of the first Dishonored.
  • Sound: Music and sound effectsย set the tone perfectly throughout the game.
  • Presentation:ย Overall a great game with a solid story and world building. It is a wonderful sequel to Dishonored.

[review]

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Tori Morrow
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Tori is a writer and gamer originally from Vault 111, but now she resides in Chicago. She has an MFA in creative writing-fiction, runs primarily on coffee, and is an expert on AMC's The Walking Dead. Follow her on Twitter @torithatnerd.

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