The September 21 update has arrived for Evil Dead: The Game, and here’s the full list of changes and fixes added with this patch. Evil Dead: The Game is a 2022 survival horror game based on the Evil Dead franchise. It was developed and published by Saber Interactive. The title has been receiving periodic updates since its first release. Today’s update fixes bugs and issues in the game. It does not bring major features and changes, but it will increase the gaming experience. Here’s everything new with the Evil Dead: The Game September 21 update.
Evil Dead: The Game September 21 Update Patch Notes
General
- Players no longer can duplicate Shemp’s Cola and Amulets by simultaneously pressing Use and Drop/Drop All in inventory
- Players no longer can duplicate ammo if the first player clicks to collect ammo, and the second player automatically collects ammo
- David Allen’s passive damage reduction from drinking Shemp Cola no longer stacks granting endless health
- Players can no longer use sprint without any cost by starting to sprint simultaneously with reloading animation
- Demons can no longer constantly see the icon of the survivor after the resurrection of the survivor on the altar
- Survivors can no longer get a speed boost by interrupting a fast melee attack by aiming
- Possessed Pit Deadites can no longer attack without interruption
- Scotty’s dodging now costs stamina
- Players no longer experience disconnection from the match after using “self destruct” during the head throwing animation
- Title no longer crashes after collecting the second objective in Solo Mode
- Necronomicon is now showing damage numbers after being hit
- DLSS is now working
- The sound of collecting objectives now plays if the player is far away
Evil Dead: The Game and the September 21 update are available on PC, PlayStation, and Xbox platforms. For more information regarding this update, check out the official Saber Interactive website.