During Toronto’s EGLX we got to play a ton of new Indy games and meet with a few developers. Foregone was one of the more interesting games we saw.
Foregone is a 2D Mteriodvaina esque action game In Foregone you play as a short-haired, blonde, female protagonist that goes by Arbiter. You get a number of weapons, powers, and abilities at your disposal. You use your wide arsenal to destroy numerous enemies. The game comes with a variety of weapons that you can pick and try out. We got to play Foregone and chat with one of the developers of the team Mike of Big Blue Bubble.
Dead Cells Meets Demon’s Souls
Looking at Foregone we can see there’s a lot of different inspirations for the game. What were some of those games that inspired you?
Mike told us that there were a lot of different games that inspired Foregone. Dead Cells were one of the bigger inspirations of the game. Also Diablo was another big inspiration when it comes to Foregone’s weapon and loot system. They wanted the game to be somewhat of a 2D Demon’s Souls with a similar death mechanic. The player would have to collect something when they die similar to the Souls franchise.
Can you tell us the story of Foregone?
Mike wanted to keep the story of Foregone a secret he said that a lot of the details of the story are being kept hidden for now. He was able to tell us that the story is linear and takes place in a handcrafted world.
We can see that there are a variety of weapons in the game. Are they there for a limited time use?
Mike noted that the weapons in Foregone don’t have a durability limit. The player should be able to keep a weapon as long as they like. However, the game has a lot of different weapons and tier systems. The different weapons can drastically change the way you play the game.
Are there any extra modes that you’re planning to put in Foregone?
Mike replied that coop is something they’ve thought about and it might potentially make it into Foregone. There’s been a lot of fans asking for the game to include coop.
Tons of Abilities
I’ve seen four different abilities in the demo can you unlock more?
Mike explained that power-ups and different forms of movements will be something you unlock as you play through Foregone.
How long do you expect the game to be?
Mike replied that Foregone will be 6-10 hours long.
How many people are there working on the game?
Mike said that Big Blue Bubble has 65 people in the company. However, only 10-15 people are working on Foregone.
How long has the game been in development for?
Mike replied that Foregone has been in development for a year.
Foregone is expected to be released by February or March of next year. After the Steam release, they will begin to focus on a console release with Nintendo Switch being a big priority