Today, CD Projekt Red has pushed out Gwent 10.1 Update for its free-to-play digital card battler. Read on for the Gwent 10.1 patch notes, which we’ve gathered in full here for convenience.
The highlight of the Gwent 10.1 update is Draft Mode leaving early access and some long-awaited changes to the mode. Alongside, Gwent 10.1 features plenty of balance changes to several factions. Finally, Gwent 10.1 update provides several game fixes.
You can check out the full Gwent 10.1 patch notes just below.
Gwent 10.1 Patch Notes
Gwent 10.1 New Features
Draft mode leaves early access!
- Tickets – Starting a new run in Draft mode will now require a ticket. Each player will be granted a free ticket upon login!
- Rewards – Players will now be rewarded based on the performance of their runs.
Gwent 10.1 Changes
- Initiative changed to: Trigger this ability if you haven’t used an Order this turn (Note: Leader abilities are also Orders)
Neutral
- Fisher King: Power changed from 5 to 6.
- Knickers: Provision cost changed from 8 to 7.
- Roach: Power changed from 3 to 4.
Monsters
- Mourntart: Armor changed from 1 to 4. Provision cost changed from 8 to 7.
- Old Speartip: Asleep: Power changed from 9 to 6. Armor changed from 0 to 2. Provision cost changed from 9 to 6. Ability changed to: After 3 turns, Summon Old Speartip from your deck to this row and increase its base power by 6, then Banish self. If Old Speartip: Asleep takes damage, Summon Old Speartip from your deck, then Banish self instead.
Skellige
- No changes
Northern Realms
- Uprising: Updated the tooltip to reflect the change from Hotfix 9.6.1.
- Istredd: Provision cost changed from 7 to 6.
Scoia’tael
- Invigorate: Provision bonus changed from 16 to 15. Ability changed to: Order: Boost 4 units in your hand by 1. Charges: 3.
- Milva: Sharpshooter: Order damage changed from 2 to 1.
- Sirssa: Deploy effect changed to: Damage an enemy unit by 2, then boost a random unit in your hand by 2.
- Dwarven Agitator: Power changed from 3 to 5. Ability changed to: Deploy: Give 1 Armor to 2 Dwarves in your hand. Whenever you play a Dwarf, give it 1 Armor.
- Hawker Support: Ability changed to: Deploy: Boost an allied unit in your hand by 1. If a unit was already boosted, boost it by 3 instead.
- Vrihedd Saboteur: Ability changed to: Deploy: Boost an allied unit by 1. If you control an Artifact, boost an allied unit by 3 instead.
Nilfgaard
- Ardal aep Dahy: Adjusted the wording of the ability. The ability itself remains unchanged.
- Rience: Power changed from 5 to 6.
- Tourney Shaelmaar: Provision cost changed from 8 to 6.
- Vilgefortz: Renegade: Power changed from 6 to 8.
Syndicate
- Fabian Hale: Provision cost changed from 8 to 7.
- Ignatius Hale: Tribute cost changed from 9 to 7.
- King of Beggars: Power changed from 4 to 3. Provision cost changed from 10 to 12. Counter changed from 9 to 12.
- Octavia Hale: Power changed from 7 to 6. Provision cost changed from 7 to 6. Has a new part of ability: Fee: 1: Boost an allied Witch Hunter by 1.
- Savvy Huckster: Added the Witch Hunter Category. Has a new part of ability: Fee 1: Gain Vitality (1)
- Scapegoat: Power changed from 7 to 1. Ability changed to: Disloyal. Profit: 6. Deploy: Place a Bounty on self.
Gwent 10.1 Game Fixes
- Regis: Reborn now correctly reacts to Bleeding on units with Immunity.
- Duchess’s Informand and Emissary now correctly gain the Spying status, even if there were no targets for their Deploy abilities.
- Interacting with the Draft menu no longer causes the play menu to sometimes become partially unresponsive on Android devices.
Gwent: The Witcher Card Game is available now for PC, PlayStation 4,