After completing the first steps of The Edge of Fate‘s campaign, you’ll need to explore Kepler to recover different items, which also involves doing a few extra missions. One of these mandatory quests is called Mission: Transient, and while it isn’t the most challenging in Destiny 2, it has a few gimmicks you need to get familiar with. Here, we’ve created a quick guide to help you complete it efficiently.
Mission: Transient Walkthrough
The start of Mission: Transient isn’t that different from other Destiny 2 quests. You’ll need to enter the new area, listen to your allies, and defeat a few enemies. However, you’ll soon encounter the first puzzle, which involves lasers and some shooting.

To progress through the laser door, you’ll need to use the Relocator. Don’t worry, you’ll have it unlocked already, as it is part of the quest that leads you to Mission: Transient. Grab the item from the small room and approach the laser door slowly. Be careful not to touch the lasers. Aim with the Relocator and then shoot at the generator on the other side. After that, grab the teleporter that is activated, and you’ll be inside another zone.

Place your rally banner and then head inside the room to defeat a few enemies, and then disable the barriers as seen in the above image. After that, you’ll get the notification about respawning being disabled. Once that happens, a lot of enemies will appear and you’ll have to repel them. However, there will be a few other things happening at the same time.

Four splinter mines will spawn around the arena, which is actually the hardest part of Mission: Transient, yet something some Destiny 2 veterans might be used to. All you have to do to defuse them is stand below them until they deactivate. It is important to remember that you must stay inside the circle at all times. Each mine has a 40-second timer, so once you finish one, the next one will activate, and you must run toward it. After you defuse all four mines, head to the next room for the final puzzle.

Here, you’ll need to overload two batteries. To do so, find a Matterspark to turn into it. Then, follow the edges of the room until you reach the batteries. Once you are in front of them, spam RT/R2 to overload them.

The last step of the puzzle is returning to the center of the room and shooting the generator. Once you do that, a boss will spawn, and all you have to do is defeat it. This one isn’t particularly challenging, even on Legendary difficulty. Beating the boss will complete Mission: Transient.