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Home»Hyrule Warriors Wii U and 3DS Comparison

Hyrule Warriors Wii U and 3DS Comparison

Hyrule Warriors Legends for 3DS has recently received a demo version in Japan. A Youtube video posted by TiLMENDOMiNATiON demonstrates a few minutes of the…

Matt EschbachBy Matt EschbachJanuary 16, 20162 Mins Read
Hyrule Warriors
This article is over 10 years old and may contain outdated information.

Hyrule Warriors Legends for 3DS has recently received a demo version in Japan. A Youtube video posted by TiLMENDOMiNATiON demonstrates a few minutes of the gameplay and also compares it to the Wii U version of Hyrule Warriors. At first glance, the immediate difference is the brightness and amount of detail. The 3DS version is brighter and clearer but is without certain small touches. The character models remain largely unchanged.

[embedyt] https://www.youtube.com/watch?v=k7RKjUnV1oE[/embedyt]

[gap height=”15″]

On the technical side of things, the 3DS version is slower to transition from cutscenes to gameplay by around a second. There also seem to be fewer on-screen enemies at one time, likely due to the system’s limitations compared to the Wii U. The most notable difference, however, is that the player will be able to control multiple fighters in a single scenario. As shown at the 10:30 and 18:40 marks in the video below, this appears to be done by tapping a character’s icon on the touch screen.

[embedyt] https://www.youtube.com/watch?v=SZj_KiK2aSc[/embedyt]

[gap height=”15″]

Being a demo of the first scenario of the game, the storyline and plot remain the same, begging the question where and how new characters like the Skull Kid and Linkle will enter.

Hyrule Warriors Legends releases March 25 this year. Perhaps linking (pun only half-intended) the systems together and using the new characters in the Wii U version will add some new gameplay to the original. Both Hyrule and planet Earth are waiting to see.

Related Topics
3DS HyruleWarriorsLegends
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Matt Eschbach
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Matt Eschbach is a PC, Mac and Android indie game developer and fiction writer. His works have won multiple monetary awards from various contests. Graduating college in 2012 with a major in Game Design, Matt spends his time making stuff up and then building it. His favorite hobby... is sleeping.

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