For those excited to play through the upcoming turn-based tactical RPG King Arthur: Knight’s Tale, I have some slightly unfortunate news for you.
Today, Neocore Games, developers behind the game, announce that the title is being pushed back to a January 26 release date. That’s two weeks after its original release date of January 12 (today funnily enough). As for the reasoning behind this though, it seems to be in order to ensure the game’s quality. The state of King Arthur: Knight’s Tale is pretty much ready for Early Access, but the team still wants to iron out a lot of the bugs present. While it is Early Access and that’s bound to be the case, it’s apparently not in a state that they’d consider acceptable at the moment. As such, we’ll now be seeing the game two weeks from today.
As much as that’s quite unfortunate, it will likely be for the better. We’ve seen the absolute mess of bugs that can be created through rushed releases, so ensuring an acceptable level of quality is never a bad thing. At least to me though, choosing to announce that on the game’s original launch date is a bit of a strange move. You’d think that would’ve been determined a week or two in advance, but you can never know what happens behind the scenes. Regardless of my thoughts, it’ll be good to see it in a good state when it finally graces our hands.
For those of you who don’t know what King Arthur: Knight’s Tale is though, allow me to enlighten you. This turn-based tactical RPG focuses on the story of King Arthur in mythology, only with a much darker twist. You and your fellow knights must work together to take down various threats, through gruesome combat that promises to feel as satisfying as it is grotesque. All of this, leading to the eventual banishment of Balor, a god-king bringing about all sorts of destruction.
If you’d like more information on King Arthur: Knight’s Tale, check out the official Steam page here. What do you think of the game? Does it look like something you want to pick up? Let us know in the comments below!