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Home»Gaming»League of Legends Update 13.9 Patch Notes

League of Legends Update 13.9 Patch Notes

League of Legends update 13.9 Patch Notes is on the way. The major gameplay change in this update is a rework of Neeko, the Curious…

Omer DursunBy Omer DursunMay 2, 20236 Mins Read
League of Legends patch notes
Image Credit: Riot Games
This article is over 2 years old and may contain outdated information.

League of Legends update 13.9 Patch Notes is on the way. The major gameplay change in this update is a rework of Neeko, the Curious Chameleon, after a week of testing on the League PBE. The results of the rework are looking promising and are expected to add an exciting new dimension to the game. Here’s everything you need to know about League of Legends 13.9 Patch Notes.

League of Legends 13.9 Patch Notes

League of Legends patch notes
Image Credit: Riot Games

League of Legends 13.9 Champions

Aatrox

  • Passive damage health ratio increased from 4-10 percent (based on level) to 4-12 percent (based on level).
  • Ultimate bonus movement speed increased from 50-80 to 60-100.

Volibear

  • W damage health ratio increased from five to six percent, heal health ratio increased from 7-13 percent to 8-16 percent.

Amumu

  • W base damage changed from 12-28 to 20 flat, percentage health damage increased from 1-1.6 percent to 1-2 percent.

Swain

  • Q base damage increased from 60-140 (plus 38 percent ability power) to 65-145 (plus 40 percent ability power), bonus damage per bolt increased from 12-52 (plus eight percent ability power) to 15-55 (plus 10 percent ability power), and maximum magic damage increased from 108-348 to 125-365.

Trundle

  • Base attack speed increased from 0.6 to 0.67.
  • Base mana increased from 281 to 340.

Sion

  • Passive health loss increased from 2-19 (one plus one per level) to 2.3-24.4 (one plus 1.3 per level).

Jinx

  • Attack damage growth reduced from 3.4 to 3.15.

Bel’Veth

  • Q modified monster damage increased from 120 to 140 percent.
  • Attack damage growth reduced from 1.7 to 1.5.

Taliyah

  • R cooldown lockout changed from on taking or dealing damage to just on taking damage.

Neeko

  • Passive has new ability:
    • While within 300 units of a non-epic monster, minion, trap, ward, pet, or plant, Neeko stores their Sho’Ma over two seconds. Only one of these units can be stored at a time and she can clear out the Sho’Ma of the current unit to change the disguise to a different one. Afterward, Neeko can transform into that new chosen unit or an allied champion through an interface.
  • Passive abilities removed:
    • Disguise no longer breaks upon taking damage.
    • Disguise no longer modifies her attack speed or movement speed if the unit’s values are higher than hers.
  • Passive cooldown reduced from 25-10 (based on level) to six seconds.
  • Q bloom base damage reduced from 40-140 to 35-135, ability power ratio increased from 20 to 25 percent ability power.
  • Q has new effect:
    • Now deals 30-70 bonus damage against monsters per bloom.
  • W has new effects:
    • Can now recast the ability in order to send her clone to the target location.
    • Clone now plays her Q, E, dance, joke, taunt, recall, and laugh animations and sounds.
    • On-hit now deals 50 bonus damage against monsters.
  • E base damage reduced from 80-220 to 70-210, ability power ratio reduced from 60 to 65 percent ability power.
  • R has new effect:
    • Now knocks up enemies for 0.6 seconds after channeling.
  • R effect removed:
    • No longer shields her for 75-125 (plus 75 percent ability power), increased from 40-80 (plus 40 percent ability power) per champion for two seconds.
  • R cooldown increased from 90 seconds at all ranks to 120-90 seconds, base damage reduced from 200-650 to 150-550, damage ability power ratio reduced from 130 percent ability power to 100 percent ability power.

Kayle

  • Passive Aflame base damage increased from 15-35 (based on Starfire Spellblade’s Rank) to 20-41 (based on level).
  • E passive ability power ratio reduced from 25 to 20 percent ability power.
  • R cast time reduced from 1.5 to 0.5 seconds, area of effect delay increased from 1.5 to 2.5 seconds, duration changed from 2.5 seconds at all ranks to 2-3 seconds, effect radius increased from 500 at all ranks to 675-775, base damage reduced from 200-500 to 200-400, ability power ratio reduced from 80 to 70 percent ability power.
  • R ability removed: No longer reduces attack range to 400 on self-casts.

Items

Lich Bane

  • Ability power increased from 75 to 85.

Runes

  • No changes in Patch 13.9.

Expanded emote wheel

  • “It’s finally happened… Emotes have been updated! They will now feature a new 9 slot wheel for all your favorites. Now you have space for EVEN. MORE. BEES. Reactions like first blood and ace have moved to a new page you can access through the navigation above the wheel. Search has also come to the emote collection, so finding new and old favorites by name is a breeze.”

ARAM adjustments

  • Buffs
    • Corki: 95 percent damage taken to 90 percent damage taken
    • Ezreal: 95 percent damage dealt to 100 percent damage dealt
    • Karma: 100 percent damage dealt to 105 percent damage dealt
    • Tristana: 100 percent damage dealt to 105 percent damage dealt
    • Zilean: 95 percent damage taken to 90 percent damage taken
  • Nerfs
    • Akali: 110 percent damage dealt to 105 percent damage dealt
    • Ornn: 105 percent damage taken to 110 percent damage taken
    • Qiyana: 115 percent damage dealt to 110 percent damage dealt
    • Veigar: 105 percent damage taken to 110 percent damage taken, 95 percent damage dealt to 90 percent damage dealt

Behavioral systems

  • “We’re adding the ability to report players in the game in order to provide you with more opportunities to help us identify and take action on folks displaying toxic or disruptive behavior. These reports will also give us more information about exactly when during the course of the game the disruption occurred, which will help improve our systems going forward. We hope you never need to use this but it’s there if you do.”
  • In-game reporting/player reports: “You can now create and update reports during the course of the match. You can also update your report in the post-game screen if you have a change of heart or notice something new.”
  • Mute updates: “We’ve consolidated your mute options into a new panel that can be accessed through the scoreboard just below the report button.”
  • Mute all and self mute: “We’ve added mute-all and self-mute controls, now located next to your own champion portrait and summoner spells.”

Skins

  • Inkshadow Aurelion Sol
  • Inkshadow Kai’Sa
  • Inkshadow Master Yi
  • Inkshadow Udyr
  • Inkshadow Volibear
  • Inkshadow Yasuo
  • Prestige Inkshadow Yasuo
  • Inkshadow Yone

League of Legends 13.9 patch notes goes live on May 3, 2023. Please visit the game’s official website for more information.

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League of Legends Patch Notes
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Omer Dursun
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I am a freelance editor who loves to write technology and game content. I suggest you listen to my guide about games.

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