Madden NFL 22 has officially launched its September 23 update, so here’s the full list of changes and additions with today’s patch. The changes being made today are entirely based around Cover 3, which the team calls “one of the most popular coverage types among players”. Beyond actual gameplay fixes though, the rest are just small and general fixes meant to improve the health of the title. Nothing too crazy, but it’s something worth fixing regardless. Without further adieu, here’s everything new with Madden NFL 22 in its September 23 update!
Madden NFL 22 September 23 Update Patch Notes
- Addressed an issue with class progression when player lock is on in Face of the Franchise
- Resolved an issue with flipped play art when base aligning and choosing a new play
- Tuning to Outside Cover 3 Deep Zones giving up too much space vs Corner routes with no other vertical receiving threat in their area
- Tuning to Cover 3 Deep Zones vs Bunch Flood concepts
- Tuning to Outside Cover 3 Deep Zones to better anticipate threats coming from across the field with no other threats to their zone
DEV NOTE: The Gameplay portion of this Title Update is focused on Cover 3, one of the most popular coverage types among players, and aims to address the top pass coverage points of feedback from players. As we discussed on Good Morning Madden, we are targeting specific aspects of pass coverage like Flats and Curl-Flat zones in our next Title Update among many other updates to Madden NFL 22 overall.
As you can see, there really isn’t much to cover here. There’s some nice tuning to Cover 3 like was mentioned, but with five notes, it’s nothing to write home about. To see them fix anything though is a step in the right direction. As we mentioned in our review, this is a game chock full of bugs and glitches, some of which being prevalent in previous installments. Ensuring that some are at least tackled is something. All in all, a good if an unexciting update for Madden NFL 22.