Close Menu
  • Gaming
    • Game Guides
    • Codes
    • Game News
    • Game Previews
    • Game Reviews
    • Game Features
    • Game Lists
    • Platforms
      • Nintendo
      • PC
      • PlayStation
      • Xbox
      • Mobile
  • Entertainment
    • Movies
    • Movie Features
    • Movie Reviews
    • TV
    • Reality TV
    • Royals
  • Celebrity
  • Human Interest
  • Astrology
  • Videos
  • More
    • Anime
    • Lists
    • Podcasts
    • Reviews
Facebook X (Twitter) Instagram LinkedIn YouTube
  • About Us
  • Join Our Team
  • Meet the Team
  • Privacy Policy
  • DMCA Policy
  • Contact Us
  • Terms of Use
  • Sitemap
  • Editorial Guidelines
  • Advertising Policy
The Nerd Stash
  • Gaming
  • Celebrity
  • Human Interest
  • Videos
The Nerd Stash
Home»Game Features»Monster Hunter Wilds’ Open World Doesn’t Feature Loading Screens

Monster Hunter Wilds’ Open World Doesn’t Feature Loading Screens

A brave new world

Julio La PineBy Julio La PineJune 12, 20243 Mins Read
Monster Hunter Wilds New Details
Image Source: Capcom

During Summer Game Fest, our on-site got to experience an early build of Monster Hunter Wilds, and oh boy, let me tell you: it’s already looking better than we thought. While most of us are here for the good old monster-hunting gameplay loop, this new game brings many QoL features that everyone will welcome with open arms. One of the most relevant ones coming to Monster Hunter Wilds is its seamless open world, which, for the first time in the franchise, won’t have any loading screens. That’s right, from your camp to the beginning of the hunt, the ride is completely uninterrupted.

While most of us never cared about the loading screens between preparing and hunting, Monster Hunter Wilds is taking a welcoming approach. From the things our team saw, as soon as you grab your meal, equip your gear, and saddle your mount, the hunt can start. That’s right. Leaving the camp will put you in the open world, ready to start the hunt. All you must do is approach the monster, and the objective will appear on your screen. To say this is an exciting feature would be an understatement. While the Monster Hunter franchise has always been known for its grandiose encounters, the open-world part wasn’t so, well, open. But now it’ll be different.

Furthermore, as soon as you end a hunt, you can remain on the map. There isn’t a screen with a countdown that’ll take you back. You can call your mount, head to a camp to heal, and tackle a new hunt, all in real-time. But that’s not everything. According to the early bits of information, the map size is twice as big as anything we’ve seen before. That means if you thought Wildspire Waste was big, wait until you reach this new locale.

Related:

Anno 117: Pax Romana Sidesteps Pirates and the Future and Dives Into the Height of the Roman Empire

Monster Hunter Wilds is truly embracing the no-boundary feel of this game. The fact that we finally get an open-world area full of roaming monsters and no stops is mind-blowing. In addition, the combination of fast-paced skills from Rise and the tracking feel of World and Wilds could very well create the best entry into the franchise so far. Still, the jury isn’t out yet. There’s a long road ahead before we can get a new monster-hunting experience. Yet, so far, it all seems to be heading in the right direction.

Related Topics
Monster Hunter Wilds Summer Game Fest
Share. Facebook Twitter LinkedIn Reddit Email
Julio La Pine
  • Website

Been gaming since '99! I am a huge JRPG fan and my favorite franchise is Final Fantasy. I love writing about games and I hope I can do it for the rest of my days!

SUGGESTED READS

hollow knight reddit
Game Features

How Hollow Knight: Silksong Almost Didn’t Happen Because of Reddit

Silksong Smashed Steam's Top 3 Most Played in Mere Hours, But 10,000 Pirates Are Already Leeching It
Game News

Silksong Smashed Steam’s Top 3 Most Played in Mere Hours, But 16,000 Pirates Are Already Leeching It

007 gameplay trailer
Game News

007 First Light Worries Fans After Looking Too Shaken, Not Stirred in Gameplay Trailer Full of Frame Drops & Performance Issues

COD's 100GB Size Cut Could Be a Strategic Move to Compete With Battlefield 6 and GTA 6
Features

COD’s 100GB Size Cut Could Be a Strategic Move to Compete With Battlefield 6 and GTA 6

Cronos The New Dawn PC Review
9.5
Features

Cronos: The New Dawn Review – Horror Beyond Time

Destiny 2 Heavy Metal Event
Game Guides

Destiny 2: Heavy Metal Event Guide (September Update)

Trending
hollow knight reddit

How Hollow Knight: Silksong Almost Didn’t Happen Because of Reddit

Attack on Titan Movie Coming From Sony?

Early Access First Impression – Darkest Dungeon

Why We Can’t Quit Our DOTA Items

The Nerd Stash
Facebook X (Twitter) Instagram YouTube LinkedIn
  • About Us
  • Join Our Team
  • Meet the Team
  • Privacy Policy
  • DMCA Policy
  • Contact Us
  • Terms of Use
  • Sitemap
  • Editorial Guidelines
  • Advertising Policy
© 2025 The Nerd Stash. All Rights Reserved.

Type above and press Enter to search. Press Esc to cancel.