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Home»Gaming»Outriders September 28 Update Patch Notes

Outriders September 28 Update Patch Notes

Outriders has today launched its September 28 update, so here’s the full list of changes and fixes with today’s patch. Today’s update, unfortunately, brings no…

Shawn RobinsonBy Shawn RobinsonSeptember 28, 20213 Mins Read
This article is over 4 years old and may contain outdated information.

Outriders has today launched its September 28 update, so here’s the full list of changes and fixes with today’s patch. Today’s update, unfortunately, brings no new content for Outriders to the table, but that’s not to say it’s an unworthwhile patch. There’s actually a heap of bug fixes being made to the game, strengthening its image. Sure, it may not be a reason to particularly come back to the game if you’ve exhausted all there is, but for those that play or do plan to in the future, having the experience be bug-free is always nice. Without further adieu, here’s everything new with the September 28 update for Outriders!

Outriders September 28 Update Patch Notes
Outriders

  • Fixed an issue that could cause players to stutter when entering the drained lake during the third enemy encounter in the Scorched Lands expedition.
  • Fixed an issue that could cause the game to stutter when engaging Crawlers in battle during Expeditions
  • Fixed an issue that would force matchmaking privacy setting to default to “Open”. The privacy setting should now remain “Closed” when set. This should help further reduce AFK matchmaking.
  • Added an AFK status for players on friends lists
  • Fixed a bug that could cause client shots to sometimes deal no actual damage to enemies.
  • Further improved the visibility of the Brood Mothers Surge AOE skill limits.
  • Changed the behaviour of the Devastator’s Impale, so that the game will detect impaled enemies as dead even before they disappear.
  • The Devastator’s “Reflect Bullets” skill will now protect from Sciathan projectile attacks.
  • Fixed a bug that could cause the Pyromancer’s Phoenix Nesling passive to restore 100% rather than 50% of Health while in Multiplayer.
  • Fixed a bug that could cause players to be teleported back into cover if they used Thermal Bomb shortly before exiting cover.
  • Fixed a bug that was preventing players from reviving themselves and other players after using the Trickster’s Borrowed Time skill.
  • Fixed a bug that could prevent Devastators from being able to consistently dodge if they had the Auto Reflect mod active.
  • Fixed a bug that could cause the Plague Sower and the Cannonball Legendary Sets to not retain their set bonus after a transition.
  • Fixed a bug that could cause the Technomancer’s Plague Sower set bonus to not proc consistently.
  • Fixed a bug that could cause certain mods like “Grand Opening” to not proc if the player was on their last magazine.
  • Fixed a bug that could cause certain ammo related mods to retain their effects, even after having been replaced, thereby leading to inconsistent gameplay. This issue would previously resolve itself when returning to the lobby. Affected mods included Brain Eater, Clip of Amalthea, Perpetuum Mobile, Vampiric Mag, Toxic Lead, Reforging Bullets.
  • Fixed a bug that allowed the mod “Unstoppable Force” to be stacked with itself.
  • Fixed a bug that could cause shards invested in sidearms/second primary weapons to cause inconsistent behaviour on the primary weapon.
  • Resolved an issue that prevented secondary characters from picking up Journal Entries if they had already been collected on a different character.
  • Crash fixes
  • Other minor bug Fixes

Outriders is available on PC, Xbox, PlayStation, and Google Stadia platforms. For more information regarding this patch, check out the official Reddit post.

Related Topics
Outriders Square Enix
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Shawn Robinson
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Shawn is an avid 21-year old writer with two years in the games journalism industry. When not writing, you can often find him falling in love with singleplayer titles or yelling at multiplayer games he enjoys.

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