If you are one of the many gamers that just can’t wait for the release of Red Dead Redemption 2 in a couple weeks, prepare yourself for a lengthy stay in the wild, wild west.
During a recent interview with Vulture, Rockstar’s Dan Houser revealed that the campaign story of Red Dead Redemption 2 will clock in at around 60 hours. Houser also revealed that the team has been hard at work on trimming the fat and unnecessary missions of the game’s plot getting the hours down from 65 originally.
Arthur Morgan will apparently have a love interest over the course of the game’s story with a second romantic plot planned but ultimately scrapped because according to Houser, “we decided one of them didn’t work.”
There are other missions that also failed to make the cut including one where you deal with bounty hunters on a train. While Houser didn’t go into details on the cut missions, it is likely this one was cut because of the ability to organically recreate missions like this particular one within the game’s world and mechanics itself. The Rockstar team might have found this to be a little too redundant.
Vulture’s interview is a lengthy one and really delves into the details of the behind-the-scenes making of Red Dead Redemption 2 that started all the way back in 2011. In it, Rockstar also reveals that the mo-cap for the single-player is complete and Rockstar is currently putting the finishing touches on the mo-cap process for its Red Dead Online which will be launching its beta this November, a few weeks after the release of the core game.
Red Dead Redemption 2 releases October 26th for PlayStation 4 and Xbox One.
Are you excited for Red Dead Redemption 2? What are some of the first things you’re going to do in the wild west of the late 1800s? Let us know in the comments below!