The 1.09 update has arrived for RimWorld Console Edition, and here’s the full list of changes and fixes added with this patch. Double Eleven has released the version and brings to the game small features, fixes, and improvements. Today’s patch is pretty extensive, and players are recommended to install it. So, here’s everything new with RimWorld Console Edition 1.09 update.
RimWorld Console Edition 1.09 Update Patch Notes
Features and Improvements
Gameplay
- Added: Poison synthesis to research tree
- Added: When creating a colony, if there is a task that no selected character can perform, a dialogs warning is now shown.
- Added: Postpone option for a number of wanderers will join quests
- Added: Bills that include the ability to smelt, destroy or burn weapons and apparel now have options to choose between biocoded, non-biocoded, clean, or tainted. Other special allowances for ingredient menus were also added with this feature
- Improved: Memory usage during randomization of characters
- Improved: Scrolling through history records for colonists with a lot of past/recent logs previously caused performance to drop
- Improved: When multiple of the same object was selected, choosing to build a copy previously caused performance stuttering
UI
- Added: Ability to delete a restriction group that is applied to a colonist in the “Assign menu” with a warning
- Added: On-screen UI showing distance between landing beacons
- Added: The expiring quest message now has jump to option
- Added: The alerts and messages for the mech buildings now have jump to the source option
- Added: Cancel option to “Abandon All” items confirmation prompt in the Caravan UI
- Added: Change tab prompt on each tab on form caravan to improve player experience
- Added: Select prompt to the extras menu
- Added: custom language-based styling to support upcoming language additions
- Improved: “Allow all” toggling no longer affects special filters
- Improved: UI only enters area build mode, if the player confirms selection from the area menu instead of every time the player exits area management screens
- Improved: Scroll position correctly resets when tab change occurs
- Improved: Moved control prompts on build mode to differentiate between actions and make the actions clearer
- Improved: The button prompt to close the completed research message was not consistent with other dialogs – changed to CROSS/A
- Improved: Warning, alert and good colors adjust to new levels when forming a caravan to better reflect the status
- Improved: Info button, when multiple objects are selected, only shows when the option is possible
Localisation
- Added: Translations for labels in Animal pen management screens and Permit tabs
Audio
- Added: Sound effects in Bills and trade menus
RimWorld Console Edition Update: Fixes
Gameplay
- Balanced: Corrected filth generation rate
- Balanced: Wild plant regrowth
- Balanced: XP gained for crafting and creating art
- Balanced: Weather updating and rate of change
- Balanced: Ground penetrating mineral scanner speed
- Fixed: Opening content of Shuttle after instructing a colonist to enter would sometimes cause a soft-lock for shuttle-related Royalty quests
- Fixed: Inventory bindings now consistently apply when entering the game for a second time.
- Fixed: Threat pause setting is now working consistently
- Fixed: Error on suspending and returning to the game while loading
- Fixed: Errors on the entire dead or empty colony
- Fixed: Pressing the Cross/A button in the social tab of caravan details did not switch the selection to the log panel.
- Fixed: Attempting to replant a tree caused the controller to not respond on occasions when the interact option was displayed.
- Fixed: Gracefully handling a colonist dying while the player is in the mood menu.
- Removed: unintentional ability to rename dead colonists
UI
- Fix: The pregnancy icon now updates correctly for the animal menu
- Fixed: The Scrollbar to navigate the quest description within the “Quests” UI wasn’t functioning on occasion
- Fixed: Operation names could be too long, causing the pause UI to overflow or disappear from the health bill list
- Fixed: Selecting details via the “i” prompt on the gear page of an active caravan will now correctly show detailed information
- Fixed: Occasions when a details card blocked the view of stats for items on various screens
- Fixed: Issue caused when no colonists left in your colony, and you opened the Work or Schedule menu
- Fixed: Having a Colonist who is “Incapable of Violence” as your warden caused the “None of your wardens is capable of violence” pop-up to incorrectly appear when you open the “Prisoner” tab
- Fixed: The highlight of items within the “Allowed” list of bills ingredients was partially cut off when the last item in the list was selected
- Fixed: Holding down the button to confirm trade would previously open the interact menu of a faction on the world map
- Fixed: ‘Caravan arrived at weather controller’ message could not be deleted after reforming caravan from a site
- Fixed: Overflowing text in the Difficulty level section of the pause menu
- Fixed: Forming a caravan while leaving the details page open caused the details page to remain on the screen
- Fixed: Navigating to the Needs tab of a refugee pawn causes an error to occur. Players may have seen incorrect details
- Fixed: The Highlight selection bar disappeared when scrolling through long social logs while at 3x speed
- Removed: Spacing and line breaks being added when the work description is updated
- Removed: Incorrect L1/LB prompts from non-colonist objects in target mode, such as queue actions and cancels when transport pods were selected
- Removed: Incorrect option to train “guard” appeared on animals with “Trainability – None”
- Removed: UI being rendered twice, which caused the map appears too dark under translucent windows
Audio
- Fixed: Changes to Ambient sounds options didn’t take immediate effect when adjusted in the Settings menu.
Localisation
- Fixed: Missing characters in Korean localisations when italics were used in English
RimWorld Console Edition and update 1.09 are available exclusively on consoles. For more information, check out the official blog post.