Star Ocean PC fans may be in luck, as Star Ocean: Integrity and Faithlessness.
In an interview with ffdream.com, series producer Shuichi Kobayashi discussed the reasons as to why the game wasn’t originally brought to PC, as well as the difficulties porting, will bring. The original french interview translate as such:
FFD : Do you plan to make a PC port of Star Ocean 5 ?
S.K. : Because it’s a fast-paced action title, I’m wondering what would be the best way to play it on PC… According to you, what would be the best way to play it ?
FFW : With a controller ?
S.K. : But in Europe, are people used to play on PC with a controller ?
Together : Yes.
S.K. : I see. Of course, if you have a controller, you can play it without any trouble, but I wonder how to do for those who don’t have one. That’s our main worry and that’s the reason why we delayed for later the release of a PC version, to think of a control scheme for players without a controller. ASKA engine, which is used by Tri-Ace to develop Star Ocean 5, allows for fairly easy PC ports, so if we find out a way to solve the control scheme issue, the port would be pretty easy for us although I can’t promise that it would be fast.
Star Ocean: Integrity and Faithlessness is an action-RPG developed by tri-Ace and published by Square-Enix. The title originally released on the PS4 and PS3.
Justin is the very definition of an aggressively average gamer. He will only settle differences by means of children’s card games or 1v1s on Howling Abyss.