Monday is here and so is another Dev Diary from our stellar friends over at Paradox Interactive. This week, Stellaris is entering the realm of colonial events and messages. Colonial messages and events are there to flesh out the comings and goings for those planets on the fringes of society.
Not all of theses messages/events will have positive outcomes. I mean, what happens if you unleash some massive Dune inspired mutant worm? Probably cover your head in terror as you blast off the last distress signal before your outpost is swallowed whole. Well, that’s how it plays out in my head.
This week dev diary played out, in the very literary hands of Goosecreature, like a rather accusatory interrogation. Poor Eric Borland… From the details of the interrogation, we can extract some minor details about what might play out in our own colonial holdings via Stellaris. It’s the unknown on each planet that will give players the ultimate sense of exploration and discovery.
HAGNER, L. TIMOTHY (Senior Investigator, BRSF)
I believe they found an old drone on the surface.BORLAND
Not just one – there was a whole fleet. The drones evidently thought our colony belonged to whoever had originally built them, as they began to sporadically assist our colonists by gathering minerals and terraforming uninhabitable sections of the surface.SWEENEY
But it sounds like that had a positive effect on the development of the Las Veredas colony. What happened on New Albion is quite the opposite.BORLAND
Of course it is, you pompous fool! We’re dealing with the unknown here! Our colonists will sometimes find that the planet they settled is even more valuable than the initial survey indicated, like when prospectors on Acrisia unearthed an intact battleship.
Stellaris is already shaping up to be one of the most exciting Paradox (grand strategy) games in years. What do you think about colonial events and how they will shape your galaxy? Let us know in the comments below.