Want to know about all Slums Memory locations in Stray? Playing through story games and constantly completing story quests can be tedious, especially if the game has a relatively free world. You constantly have to travel long distances, and collecting collectibles can diversify your gameplay. There are several collectibles in Stray, and we previously covered how to find all the Sheet Music for a musician. Today we will talk about another collectible item, namely Slums Memory. There are seven Slums Memory hidden on the Stray game map, and in our guide, you will learn how to find them all.
All Slums Memory Locations in Stray
To find all Slums Memory locations in Stray, you will have to spend a lot of time, as some memories are safely hidden. But having received them all, you will learn a little more about B12’s past life. In addition, you will be able to view all Slums Memory later, which will somewhat facilitate your through in the later game.
The Slums Memory 1
Dead robot. Your starting point will be the Clementine building. You will see a large building with a round sign on top to your right as you exit this building. Raised to the roof of this building, you will find a broken robot and several suitcases next to it. This robot is the first memory that will remind you of B12.
The Slums Memory 2
Companion portrait. The second memory is hidden in an old portrait, and you can interact with it. To get this item, you must go to Barterman and exchange his portrait for three Energy Drinks. After obtaining the portrait, interact with it to unlock the second memory.
The Slums Memory 3
Robot food. Completing tasks and exploring the cyber slums will lead you to a bar. There isn’t much to see here, but before you leave it, go up to the second floor. Next to the stairs, you will see a round table with a bowl of soup on it with a few computer parts. Interact with the bowl to unlock the third memory, B12.
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The Slums Memory 4
Game poster. The fourth memory is hidden in Momo’s apartment. Go behind the curtain into a small room with a Back Home 2 game poster hanging on the wall. Interact with it to unlock the fourth memory.
The Slums Memory 5
RIP Humans. After leaving Seamus’ house, go straight ahead to get the fifth memory. At the end of the alley on the wall, you will see the inscription RIP Humans, which you need to interact with to get the fifth memory B12.
The Slums Memory 6
Happy art. Next to the musician robot, find a narrow alley. At the end of the alley is an art of a happy robot; interacting with it unlocks another B12 memory. Use the air conditioners to get to the art.
The Slums Memory 7
Neco Plant. While searching for Elliot, you will go up to the second floor of a small house. Next to the stairs, you will see a pot with a glowing tree. Interact with him to unlock the seventh memory.